[ QUOTE ] hmm so they couldnt think of a cool riff so they ripped it off abba. Methinks the latter. Am I the only one who actually noticed the tune anyway [/ QUOTE ] Nope your not the only one The intro and background is note for note (and I would even venture to say (confidently) it's a sample) of the ABBA song "Gimme…
[ QUOTE ] laaaaaaame. i hope these take a lot of work to unlock, because if i get SC4 i sure as hell don't want any star wars in it. unless yoda and vader both sport some big juicy hooters. [/ QUOTE ] I hope they are just for vs mode, I don't really want them showing up for fighting in 'story' mode (because i care about…
I looked that breakdown but unfortunately it did not help me regarding this problem. Ok here is what I got so far: on yet another experiment I tried using the distance node (mask input only) on some blended complex noise which I ran through the Histogram Scan. So it turns out that this way I can use a mask to specify where…
Hi guys! Glad people are talking about this! Hope you all enjoyed the video.. let me know if you guys want any screenshots or anything.. I need to echo the positives here.. in addition to what was said in the video, its a ton of fun to work within substance.. I've honestly started to enjoy texturing again with just how…
My advice.. Read what chatgpt did. Use it to learn to write the code yourself and apply that to any language and environment you find yourself in. The llms are good at JavaScript and python because 90% of the code on GitHub is JavaScript or python. they fall flat pretty quick outside of that environment and fail utterly…
Finished my megaphone and posted it on Artstation a few days ago but forgot to post it here, so here it is! Link to the AS page will be at the bottom if you want to check it out there but all of the images are here anyways :) Feel free to nit pick if you decide to critique, I like to keep notes sometimes. If you guys have…
A small VR startup is in search of a unity developer who can work remotely as part of a burgeoning development team. We're looking for someone who can write clean, testable code using modern software development practices such as test driven development, continuous integration, and code reviews on github. Additionally,…
For one of our 3D artists I've ported and extended a shader from Unity3D to Maya. The shader in Unity3D uses PSD files as input for textures and makes use of the alpha channel of one of the textures as a heightmap. In Maya it seems as if the alpha channel is lost, because it's always 1. We tested this with PSD and PNG…
Hi, I've made a post at the autodesk forums as well but maybe somebody here has some experience too: im using maya 2018 problem is after adding blendshape nodes (created from shape editor) to an animation layer, whenever I select the associated mesh or animation layer I have a freeze up of several minutes. Same on…
First time poster, but I've lurked for a while and found many helpful tips here. Now for the Maya question. I've just started doing some game modding, but due to limitations with the mod tool, only FBX models are accepted. Unfortunately, I can't get any PBR stuff to export (or appear in game) so it looks like the only…