Please dm me and I will forward you what I am looking for. Its a hobby project and I am in need of someone who can do simple characters for the fan project I am working on. Again, if you re capable of doing stylized characters, do PM me ;) Thanks!! you are the ideal canidate if you can do: -character models, -simple…
I began my second year of Uni a couple of months ago and pretty much botched my games specialisation project, thankfully it wasn't graded. The next one however is and I have decided to created 2 fully functioning characters and implement them into Unreal engine for a level Im making for another module. Ive been using…
Hey guys & gals! I recently started to work on a Feline from Monster Hunter to improve my Zbrush skills, but decided to go one step further and try to get it into an engine. Since I have never brought a character from Zbrush into an engine yet, I feel quite insecure about the next steps. Before I take it any further…
There's a chance you didn't have 100% z / MRGB intensity when redrawing the tool onto the canvas. Even 99% Z-intensity will cause something similar to what you encountered (able to rotate and zoom the tool around, but not able to actually sculpt on it).
Took me a while to figure out how old Southern-style windows actually work. It’s pretty cool once you understand it — they use a cord that runs over a sash pulley, with hidden counterweights inside the window frame. The images show the sub-D high-poly models. I’m still not sure if I’ll sculpt extra detail in ZBrush, since…
Hihi! Made an environment based off of Limbus Company’s La Manchaland! The low / blockout was made in maya, high / sculpt made in zbrush and textured it in subtance.
Hey, I am looking for someone who has experience in creating cloth folds and extra details in zbrush. Im looking for someone who has a keen of clothes. As I am a student myself I am gonna be upfront and will pay you 100 USD for that. I will provide the mesh you will have to work with so basically you will mostly be doing…
Hello, So I unwrapped my figure and colored it in Substance painter. But, I realized I wanted to make some changes. Did so in Zbrush, but it completely changed the UV unwrap. Is there a way around this without having to redo all my substance painter work? I figure I could adjust the model without messing anything up, but I…
Reviving my old thread by asking some feedback from my female anatomy sculpt. This is sculpted in Sculptris, and I'm going to retopologize it with as perfect semi-high poly topology as I can. Then I'll resculpt it in ZBrush for final details. My knowledge of human anatomy is very poor, but I've used dozens and dozens of…
Hello guys, I've started a project to create a human male starting from his naked body. Once i've completed that i will try to add clothing and equipment. The last stage will be to rig and skin him for use in Cryengine. (Alright, so the eyes aren't visible here, i forgot to enable the subtool when i was taking the…