In all seriousness, start with some unity or game maker video tutorials and learn the basics of coding and art, then you will quickly see what is possible within a given timeframe. Also if you are in for the money then you might want to go into mobile. Mobile games are much closer within your optimal scope either way. Try…
1. This project is a VR mobile zombie shooting game, we need you to help to design/layout a dirty and massive sewerage scene with given modular 3d models which including props and decals. 2. We will provide the whole Unity3D project, and need you to work with Unity3D game engine. What we need you to help to do: 1.…
Hey guys! we have a scifi game for mobiles based on unity3d coming up! If you have the following skills contact us via: kontakt@polygonfabrik.de .. otherwise please dont, thanks! - Low poly modeling of characters ( 800-1000 tris ) - Detailed textures hand painted incl. lighting effects ( no shaders used ingame) - Rigging -…
Available on Fab and Gumroad Contents: 1. Introduction 2. Initial Setup 3. Settings 1. Introduction Invisible Wall Creator is a tool for Unreal Engine, which enables you to quickly create collision walls around your map or around areas you don't want to allow the player to have access to. The tool utilizes splines to…
It's pretty much a sliding scale, what saves you time, costs you in quality and what gives you quality costs you in time. There really aren't any quality automated lip sync tools that do a good job, they're all pretty terrible but some of them might be within your tolerance of acceptable, it really depends on how low you…
Hey Polycount, I wanted to share with you my debut package as an undergrad. Its a set of modular components for Unity3d to quickly map out or prototype levels. Info: Imported at a scale of (1,1,1) Unique pivot points (duplicate and snap) Built entirely on the grid (easy texturing) No Z-fighting Standard base maps (source…
Future Games of London are a Ubisoft studio that designs, develops and publishes Smartphone and Tablet games. Founded in September 2009, FGOL create wholly owned and original IP which by May 2014 had achieved over 180 million downloads worldwide. Following the success of the Hungry Shark series. The studio is looking for a…
Future Games of London are a Ubisoft studio that designs, develops and publishes Smartphone and Tablet games. Founded in September 2009, FGOL create wholly owned and original IP which by May 2014 had achieved over 130 million downloads worldwide. Following the success of the Hungry Shark series, the company is developing 2…
My idea for this asset was for it to be a foldable stock that the player could use in real time. It'd be a kind of specialty- something the player has to work for. With it, when the stock is unfolded, the player would have better stability, but the mobility/agility of the gun would suffer, making it better for medium range…
1. This project is a mobile zombie shooting game, we need you to help to design/layout a dirty and massive warehouse with given 3d models and scene. 2. We will provide the whole Unity3D project, and need you to work with Unity3D game engine. What we need you to help to do: 1. Experienced with Unity3D game engine 2. Modify…