Hey Polycount,
I wanted to share with you my debut package as an undergrad. Its a set of modular components for Unity3d to quickly map out or prototype levels.
Info:
Imported at a scale of (1,1,1)
Unique pivot points (duplicate and snap)
Built entirely on the grid (easy texturing)
No Z-fighting
Standard base maps (source maps, UV Render, UVW file)
Completely batchable and ready for mobile
http://forum.unity3d.com/threads/178258-StageBuild-A-guide-to-level-design-in-Unity#post1219061
Screenshots:
Download:
http://www.mediafire.com/?dufcw8wk4bklmbo
I hope many of you find use in this, even if its just a texture.
Im giving it for free now and will switch to a pricing plan as I release more updates.
Enjoy and I hope you have fun using them!
Suggestions?
Contact:
wdj294@gmail.com
Replies
updates:
//Initial Release - v1.0
screenshots:
www.stagebuild.com
click buy!
Link:https://www.assetstore.unity3d.com/#/content/7361
https://www.facebook.com/Stagebuild
[ame="http://www.youtube.com/watch?v=ImgzOPQolr4"]Stagebuild - 01 Getting Started - YouTube[/ame]