Animated textures: IIRC a (Constant * Time) -> Sine -> Time input of a Rotator -> Texture Sample. The Constant controls the speed at which the texture will move, and the Sine makes it go back and forth rather than in a complete circle. The texture will rotate around it's center and should be painted to have branches or…
Oh man, I feel so honored. Everytime I got the chinese AA Vehicle, someone thought enough of me to call in artilery on me. Didn't help. :-) But yeah blitzing the flag and circling around the Tank Farm shooting chopers in the ass with that AA gun, and missiles. Playing MEC we lost the first round, but after that it was…
those look sweet! Of the ones taht id dont think are quite as solid: Throw Rock: just just glancing at it, i dont get that im throwing something, or that is a rock. Gut could use a little more depth/gore maybe some 'action' lines coming out of the sword on Shatter? Hell's Key is a bit confusing that it coats your weapon,…
tim: very true, i'l have to adjust the spec and ad some dust Thanks. Thegodzero: Yeah, that was poor planning when i first did the highpoly. I've learned since then how to properly bake cylinders. Originally i did this as a test for a duplicateAlongCurve script i found so not much time was wasted in placing each tile since…
Yeah, the top looks really odd. I like most of the artistic stuff, but I agree, all the magic stuff feels like it's taking away from what makes him cool, which are the acrobatics. acc had it right on the money; the magic circles are just so obviously like "look, this is where to go next!" even though the world is supposed…
My xmas prediction was not due to specific games, but rather market saturation. The 360 has done well - very well. In more techy circles, and I would use Polycount as an example, the 360 has reached saturation point. The PS3 has been largely ignored. Now I believe that we want more tech and the PS3 has reached the tipping…
He's mighty unhealthy looking. I suppose he's what one would expct a goblin thats been locked in a dungeon for years to look like, but I can't imagine he'll be much of a threat to the player. With regards to the colour, you're far better to use a gradient map on an adjustment layer than trying to overlay a single colour.…
3 point lighting is your friend. There is a lot of reading to be found on the intertron, but I'll give you the skinny version. I'll mostly talk in terms of Max however most of this translates to just about any 3D app and most game engines you plan on using. This is geared toward people who have tried to light a scene and…
frist i want to apologize for my bad english :( i want to ask about that VFX character clothing when character at T pose ,clothing will be hanging naturally like my Marvelous Designer simulation result. if i will use MAYA ncloth to simulate my character clothing for animation , i still need bake fabric folds on normal map?…
I have a scene that is lit primarily through a skylight, and it is making this weird light circle on my scene like a big spotlight is shining down. After extensive troubleshooting I have definitely narrowed it down to the skylight and not any other light. I have tried adjusting every setting in the skylight to see if I…