Hey, my name is Yvad Diaz. I'm currently a freelance artist and I draw in an anime style. I will draw fanart, game characters, and your original characters. However, I won't be drawing complex topics such as mecha.You can find my portfolio at: https://www.instagram.com/intro_vertdraws/Contact Me: yvaddiaz@gmail.comHere's…
[vv]130931194[/vv] Hey guys, just thought I'd drop my reel here for everyone to see. Will be writing a full shot by shot breakdown of what is what later tonight and will post that up when I have, but for now enjoy!
Not much to show just wanted to start a thread incase there is some sort of deadline to enter. Probably going to run with this rig after I add the ctrls needed and change up the texture.. my idea along with the updated rig will be shown soon.
I am looking to create a laser grid with an animating cloud mask that will show off the light and dissipate. I'm new to Unity and it's shader system. Below is a render through Substance Designer of what I'm working on.
Hey , I can animate and rig in 3ds Max. Here's a link to my animation reel... ***Rt. Click , Save Target as on the link below(9 mb Download)*** www.quietmen.net/sample.mov Email:arjun@quietmen.net
In my and few of my pals experience such exposure unfortunately locks you within gamedev industry. Galleries and theaters look at gamedev and broadly digital art experience as something instantly devaluing you as an artist for some uncertain reason . Well, it was like that 15 years ago at least . Maybe something have…
Yes! That was something I hadn't gotten to yet lol, but I like the mock-up you did. Here's how the hair looks now, just gotta finish off the rest of the hair and I think I'll be ready to start taking some beauty shots this weekend Unless you have any other bits of feedback? I appreciate what you've given me so far
Is there any plug-in or script that simulate the filter curve function like in mobu available? I tried searching for filter, smooth curves but didn't found anything :/ there's got to be something
I'm satisfied with the rest of the body, except the hair and face which I'm having trouble with. Here's the character from the front: Here's the character from the side: Here's the character from perspective view: I dunno if the problem is that I'm following the reference image too closely or something. Here's the…