Hi everyone, I am currently working on a research project into the effects of modular assets (benefits and problems) within games design, aimed towards UDK however a general knowledge-base for all games engines. I have currently found a fair few tutorials and information based upon this subject, there's an entire section…
This is a very good topic. From time to time I sit in front of my computer and ask myself why the hell it is so easy to make me freak out because of cool graphics. Every once in a while there is a game that impresses the hell out of me just because of its visuals. The funny thing is that in most cases it is not a game like…
I was under the impression these names were given by the humans or communicated by the Traveller, tbh. I've been working through the story missions really slowly, so I'm not sure either and can only guess. The Hive is a Hive, so that's... easy to explain, but I mean... It's not like Bungie have a history of being super…
So, my name is Daniel, a 24yr old brazilian 3D Artist. I traveled to Vancouver Canada to learn 3D Animation on the Vancouver Film School, and finished the program about a year ago. Other than some freelance work, didn't had really much work experience in the area, but I always enjoy doing little projects to learn more and…
Ha! At least third. IR Gurus, Transmission, Trickstar. I doubt they'll change their name, they're working on another game as we speak. Fingers crossed they have better luck with that.
Coincidentally, it's Steam's midweek madness sale today, and I have seen adverts for it - but this is completely not the same of their other titles. I personally have no interest in the title, but I don't know how that reflects elsewhere. It was however the best selling game in August in the US, which isn't insignificant.…
Hello, I’m a 3D character artist specializing in realistic characters for cinematics and film. I’m looking to collaborate on a film or game cinematic where I can contribute production ready characters while continuing to develop my skills alongside a team. I have a strong foundation in the full character creation pipeline…
agreed, you keep referring to the canceled Space Marines project: "a post on Relic's boards says that this title is not the same game that was leaked in that video from last year. That clip was "for an action title Studio Aus was working on. This is a totally different project, though it does share the same name as the…
Hello! I have a quick question. When you make a game (or level, prototype, or whatever) and cook it, do the system requirements for the game stay the same as the ones for UDK itself? I'm creating a readme file for a prototype I'm working on and I'm curious. I hope my question makes sense! If they are the same, where can I…