Hi! Last months I've been working on some portraits generated with metahuman and Maya. I've made some renders and animations, but i would really like to do some face mocap while I'm speaking. I've already work with Autodesk Motionbuilder and a xbox 360 Kinect, but its seems impossible to do this with metahuman rig. Does…
Hey Peeps! Wanted to ask your opinion, how do you think what is the process of making floating geometry for Doom Eternal? Do they model by hand those bedeled Hard Surface floaters and bake that into normal, or using some sort of Ndo tool, to fast create beveled shapes? For the best explanation, please watch this piece of…
Hello! I'm brand new on 3D modeling, with a modest 3-week experience, but I started a personal project of a simple low poly style tavern for my studies. I've just made some props and I'm fairly satisfied with the results, but one thing is bugging my mind: How much is a "good" poly count for a low poly style game? Ignoring…
Hey all! I'm Andy and I'm an Environment / Texture Artist in the UK. I've previously worked on DRIVECLUB, Star Citizen and a few unannounced titles. Been a while since I've frequented Polycount but I want that to change and what better way to start a Sketchbook! This will mainly be for finished work whilst my ArtStation…
Hello, i am currently trying to start brushing my own textures. Modelling is not a big problem but this is a new area for me. So i would like some feedback on my first wood-try texture thingy. Not loopable and not finished, but i want to know if i'm on the right track. My second question if anyone has any general photoshop…
Hi guys, I have recently finished this piece and wanted to share it with you and to hear your opinion. I was responsible for all aspects of the project. It is a Low-poly Environment scene and it is rendered in UE4. Any feedback, critique or praise is welcomed:) __________________________ Short description: Strange things…
So as the title says... I got $50 to amazon.com. My parents, being anti-gaming, but at the same time want to support my hobby, got me [ame="https://www.amazon.com/Winter-Sports-Ultimate-Challenge-Xbox-360/dp/B001EN3YR8/ref=sr_1_15?ie=UTF8&s=videogames&qid=1261786865&sr=8-15"]this[/ame]. Kinda lame if you ask me. I'm…
I'll just be generally posting animations that I've done for feedback and critic etc. * First one is a shot I'm developing on with someone, let me know what you think! * https://syncsketch.com/playground/120795ebdcea4e21bed4c819240f16a0#15309 * (The eyes and mouth/tongue didnt render :( since this was a production test it…
I am going to do some ivy. And I want to know if what I have in mind is a good approach, and if the poly count would be fiesable for a 360 game. So the ivy I am talking about would be at player height and around a doorway so I want it to look good. Higher up on the surrounding walls I will probably just use plains with the…
it's a boy/girl... It's soup... were there... it's not only in the mail, it's in your mailbox... Download Now! I have put off any cryengine concentration till this day, so I have my fingers crossed that alot of bugs have been squashed as well. It seems that even though they must not have the resources to be as aggressive…