Hey Polycounters. Here is my recent model. It is based on some custom Land Rover Defender with a little bit of my additions. Took me about 1,5 month to make it. 5*4k texture sets (Body, Chassis, Cage, Interior, Glasses) About 45k tris for the whole car. Hope to see some critics & advices!…
Hey! Deadlock is Source mod being developed by a team that's almost exclusively in or breaking into the game industry. Our concept artists are fantastic, and we need some talented 3d model/texture artists to bring their work to life. Below is a sample of what we need models made for. Modeling sheets are in development. You…
using a combination of This concept and the original miniature. i've made this: will start texturing tomorrow, and will make his sword and staff too. polycount with armour/cloak/helmet = 3400 budget is 4500 (to include weapons and inside of mouth).
i have been studying 3d modelling for a year now, i find i advanced much faster than i expected, but i know im miles behind professionals like millenia i know that experience is much more valuable that actual knowledge, so i must ask one of the biggest 3d modelling forums in the internet: can you share your experience with…
Hey everyone. New here -- CheeseOnToast advised me to check out this community and so far it's looking great. I'm really glad there are still some sites were artists can put their stuff and where the people who reply are not afraid of giving some crits! :] Anyway. I'm a 17 y.o hobbiest modeller, 2D artist & I draw as well.…
(delete this thread if.....) Maybe another thread speak about that, but Pior is on this picture : http://features.cgsociety.org/story_custom.php?story_id=4559 desole Piorinette !! mouahahahahh
since the computer i had planned to buy yesterday seems to have been out of stock everywhere or just discontinued the week i go to buy it... using the http://www.portatech.com/ site i'm trying to piece together a computer with the least amount of assembly i can get away with since i have zero experiance building computers.…
ok, This is my first post here on polycount, I'm 16 years old and now moddeling for 2 years, And I think this is my first model "worth" showing here, and I need to know what you guy's think of it. The max texturesize used is 128x128, there are 33 textures but most are smaller then 128x128.…