Hello, I'd gladly join a cool project as either a 3D artist or Unity Developer. I'm not looking for paid opportunity however what is really important to me is adequate scale of the project - I'm not looking for neither something so boasted that won't be finished in a decade nor for something so small that I could finish on…
I got through most of my second playthrough ok, except for the escort part which must have crashed about 10 times on me. I found overwriting old save games seemed to reduce my chances a of crashing on a save- but maybe it was just coincidence.
The industry is its called Outsourcing to China or maybe India, Poland or Indonesia. But whatever you want to call it - thousands of game development jobs are going overseas. If anything the industry is getting harder to break into because theres fewer jobs available onsite at most Game Companies. You have compete for…
If that's the case we should also break down why Duke Nukem, Marcus Fenix, Isaac Clarke and Astaroth are truly great game characters. The problem I have with, I guess we'll call it Zwebbie's Idea, is that it's a loud minority expressing their personal desires. Not really taking into consideration that TONS of people…
Okay got first building in the game. I have some more detail trims to put on it but for now I am going to skip past those final touches and try to get the main chunks of each major building ready. I have a feeling workflow will get a lot more streamlined so I'll save those more time consuming parts for once I get the…
Hello, just wanted to showcase something I did last year. The project started as a bunch of gigeresque t-shirt designs I was making in free time. But at some point someone told me that there would be a SF & fantasy convention in my city and that perhaps I could display this kind of artworks there. So I contacted one of…
I just picked this game up on recomendation from a friend and I must say it is some of the most addicting gameplay Ive seen in a while. Definitely a new concept. If anybody says "It's been done before" or "There are no more good game Ideas" Pick up This Little Diddy. rogue13, thanks for that cutout on the front page, It's…
First of all, good job applying yourself to study every day! If only we all had the self discipline. :poly136: I've noticed you use a lot of long strokes in your sculpts. You also seem to build them up from a pretty high subdiv level, as they're pretty muddy. I'd suggest getting the solid form and as much detail as you can…
I think I might switch to something like this, except say Environments instead of Characters. At least this will give them a chance of seeing me as an artist and not some kid who just sits at a computer all day messing around with games. One of the most recent times this happened was when I was getting a haircut. Girl: "So…
The amount of time really depends on the importance & level-of-detail for the vehicle, but 6 weeks seems like a long time for most game-quality models. 3 weeks is probably closer for everything other than 'hero' vehicles used in racing games, and 3 DAYS isn't unreasonable for low-poly, mobile games. Senior artists tend to…