What annoys me about the video game.. amm..Lessee were to begin... Ahh..World of Warcraft: Human Male paladin (or any class with human male) - Runs like, he is running to the washroom for number 2. Thats just annoying. - There are no running up the stairs animaion so I cant say it annoys me or not. However; Gnome jumping…
Update: (8/5/21). Hello again Polycount! I am back for real this time with a new update on my environment! But first a quick good update on my computer. My PC's motherboard died so I had to replace it and get a new hard drive as well (SSD), but it works fine now and almost feels like a new computer! Also upgraded my CPU to…
Props! ART JAM - FRIDAY 27December2013 - 09January2014 So this art jam we will be doing props. The jam is to be focused more on textures and lighting (presentation) and less on the model. So I have determined a soft cap of 500 tri's. If you need more, then use them, but try not to put 500 into something like a crowbar if…
Okay, It itook a lot of time, and I am not happy with that, but I have finally retopoed and baked the sucker. Have to tell ya - making all of his leaves unique objects certainly did not speed up the process. As well as life finding it's way to steal a lot of my time form this project(( But for what it is worth, here's the…
Hello fellow polycounter's! Decided to post up my project ive been working on and get some C&C from you fine fine folks. Im in my SR year of college and will be graduating in about 4 months or so. This project is gonna be an unreal level that i am making for my portfolio class. This is my first real time creating a real…
Hey all. So im a 3D modeler, with quite OK modelling skills, however i cant do textures. That is why i need someone to make high quality PBR textures. I tried to learn using substance designer, but it just has such steep learning curve that i'd rather partner with someone who can do textures well and split 50/50 profits…
Hi ya! First I gotta say, fantastic piece of software this! Finally got a license at work too and I can't wait to get to use it professionally now as well. Anyway, I stumbled onto a couple of things that I can't figure out. I have a project where I have made material id's separately for normal detail screws and for the…
Edit: This just hit me: If you want to just be a texturing artist you can download all the free models on art resources and just texture them as best as you can that way you focus only on the texturing of assets and put 100% of your time into that rather than modeling also. Idk how good of a plan this is now in these times…
Thanks Nosslak, some great feedback there. Its not harsh at all, just honest constructive feedback. As i always say honesty is the best policy. A few things I'll clear up firstly, the final diffuse at the end of the texture workthrough is not what is on the model. Its used as a base and I paint in all the details. This is…