Version 2.2 don´t work on Max C:\Programas\Autodesk\Max2013\3ds Max 2013\maps\fx\memory(462,18): warning X3206: implicit truncation of vector type C:\Programas\Autodesk\Max2013\3ds Max 2013\maps\fx\memory(463,19): warning X3206: implicit truncation of vector type C:\Programas\Autodesk\Max2013\3ds Max…
First off, I did not "dismiss" his critiques. I fully listened to what he was saying and objectively looked back at my mesh and what I meant. The body type he's proposing is fine, but I prefer the one I was going for. I don't like comparisons between artists. Frankly, I don't think it has it's place in a CGforum. This…
Im modelling a recycling bin ... uh ... what can i say about this ... well this is actually supposed to be for a larger scene with like a dozen objects. but ... guess I'm not quite pro enough yet, i kinda feel like im learning how to do this as i do it. one thing ive learned about some of this computer graphics type work…
Hello everyone, my name is Dave and Im looking for a 2D artist to team-up with me and fill the role of 2D artist for the game Im developing right now. My experience I've released 2 games so far, one for the iPhone called Stick Streets and one for the indie XBox 360 market called Paddle Wars. You can check both of them…
Yo, I find exporting and renaming objects and centering objects to 0 to be some of the more common things I do when getting stuff ready for the various projects. I didn't like the way MAX handled any of this stuff so I wrote a script www.envartist.com/MAXScripts/WDIScripts.ms to install: download and save to the following…
Thank you for your feedback! I agree with everything you've said. I definitely felt the movement was there, but it is all on one axis and could have benefited from being exaggerated more. The barnacles I was afraid maybe I would make too many and overbear the staff, something I hope to learn is when to push the design…
Hey Dirigible, Thanks again for the response! I was less looking for techniques to drop the tri count, and more just opinions on whether or not the count was too high for the type of model I was making. Perhaps I should have communicated that a bit better :p Removing that middle edge loop is the next step from this point…
Sorry for the late reply. Yea, this definitely sounds like a memory issue. To use 8k maps you would need to get a card with more VRAM unfortunately. Sure thing! I will see what I can do :) Thanks for the kind words! :) You can already import PSD via the All files *.* selection in the file type dropdown when you load an…
Impressive for your first model! Pretty much what ToTheWorld said is where you should start. But to further his comment you can get all of autodesk's products for free on an individual licence. That includes Maya, Mudbox (Zbrush type program for sculpting), 3ds Max, etc. Find one that you want to stick with and just follow…