[ QUOTE ] And while not actually naming them, it nicely explains what epic is doing wrong and why they think the PC market stinks (they just announced that UE4 will be console only at first). [/ QUOTE ] Hmmmmm, maybe it´s just me but I couldn´t relate that article to Epic or UE4 in any way? Do you HONESTLY think epic is…
I know you've already made some progress with the highpoly models but I think if you push this in a totally different direction you could do something much more interesting than what basicly comes down to a polished box. I think some one suggested this earlier but going for a more old style elevator with decorative casing…
Well retailers somewhere had to sell it to lik-sang or the person selling it on Ebay. I guess Euro retailers might miss some sales that way, but I would think that the addedd advertising of seeing people paying thousands for the console would in the end drive more people the buy the system from the retailers. Maybe I…
Love this. Props for writing all this and everything in there seems respectful and legitimate. It`s nice for once to see critiques and points that needs to be improved from the employer`s side and not the applicant. Too many times in this industry (and others as well) do we keep on criticizing every step applicants do to…
And this is another example. I thought since it`s a simpler model, with not that many round pieces, I should be able to bake a normal map without any problems...not quite.. Still had a lot of artifacts and errors. The only ones I managed to fix are the ones on he hilt's metallic side (by just painting on top of the area in…
Hi! Here it is my solution to move ANY selected object back to the center of the world:
- create a MEL tab and copy/paste this snippet:
// Get the selected object(s)
string $selectedObjects[] = `ls -sl`; // Check if any objects are selected
if (size($selectedObjects) > 0) { // Loop through each selected object and move it…
Hi guys, I stumbled upon this contest quite late. I hope it´s not too late. There is not that much time left for me, but it´s fun anyway and a good learning process for me. I decided to go for the ancient ruin setting. I liked the idea that it´s something from an ancient alien culture. First I took one blockout pic, which…
'Olympic Games' in Saudi Arabia. OKay, why not... somebody getting paid at the IOC? :p I guess the only festivities the athletes will be having at the athlete village will be sausage parties. :s I heard it's a little different at the actual Olympics.
Pre-Renderd environments have the nasty habit of lacking a depth ratio (especially apparent when your character's hand is clipping through the 'dark' parts of a map edge), no environmental movement (parallax effect and context gameplay, like the old 90's cartoons) and lastly, look jaggy in many cases (especially in this…
I recorded my process of adding the mesh and the images, and 3 out of 4 times it worked fine for me. The issue with not getting the mesh to load in the 3DO preview was in the instance when I unchecked the "Optimise" box beside the mesh. In the videos I have watched on Quixel I haven't seen this option, so I wasn't sure…