That was a very interesting video, thanks for that I found it very helpful. So I thought I would give some decals a go in Max, and see if I have this right, or if I have gone a bit wrong. The decals were knocked up quickly and don't have normals, so please excuse their crap quality. But otherwise crits and any advice is…
Oh wow, didn't expect comments on this. Thanks for stopping by! @Aveon Thanks! They're appreciated, but I've pretty much just called it done and moved on. But, I might pull it off the shelf to throw some little touch ups on it. @almighty_gir Very good point, thanks! Would be a good idea to make those parts pop, and I'll…
Okay here we are again. I've done some updates especially on the profile view. I switched to a different material and gave some more depth to the forms in the eye/cheek bone areas. Hopefully this is looking more like the image. This may have effected the front view quite a bit, especially with the eyebrows. Just let me…
I was 11 by that time. So my advice is pretty simple: -Go to the arcade less frequently(I'm sure I wouldn't listen ). -Start drawing, ask your father about it, he knows how it's done. And it's absolutely more fun than maths and science at which you are not good at all. -Your bones were not placed correctly after you broke…
Knowing how important it is to keep honing my skills as an environment artist and 3D modeler, I spent my free time over the last few months building this retro, Mid Century-inspired secret laboratory. Although I have years of experience in Unreal, I wanted to keep expanding my knowledge of its systems, especially the ones…