Just unboxed my Bamboo. It's the non-fun version in black and, only difference is square function buttons which look better IMO, and no eraser which I assume is just a stylus purchace away. And software, which was pointless since I owned what I needed already. I demoed a graphire in-store before I bought the Bamboo, and…
I'd have to echo Daz. There isnt a direct correlation between a graphic designer and a 3D artist. I think there is a common misconception that graphic design is easy. I think it's because it's difficult for untrained or visually unsensitive people to estimate how much work and knowledge goes into good solid graphic design.…
I wanted to start a thread for people to share their VR hardware/interface projects in. Personally, I am into motorsports so the idea of a better racing sim experience is what initially interested me in VR. I bought a DK2 when those first went on sale, tested it out for sim racing, and found the resolution didn't allow me…
This is a topic that has been reoccuring lately and i thought putting the info in its own thread is a good idea. I will be showcasing a method i have been using for way over a decade now, in 3dsmax. Which is to my knowledge the only tool that allows me to do this. Please correct me if i am wrong, i'd love to have this…
Hi there, apologies for the late response, I know how frustrating it can be to get answers from forums when people reply like half a day later haha. Right, so in Xnormal , you can actually import a separate cage file into the program or you can quite easily generate a cage file in the program itself. --- In regards to…
Yes... oh gawd yes has it helped me. One thing to keep in mind is, will writing this script take more time then all the time it will save? In other words if its just to get you out of doing a task once and you'll never use it again, probably suck it up and do it manually unless its super easy to crank out. Before you sit…
EricChadwick: Yep, Soft Selection has been in Maya since Maya 2008 extension 1. Here's a diagram of selection methods comparing Maya 2008 and Max 2010. I'm using the same mesh and achieving the same results in both packages. I have documented the steps required to achieve each one. Conclusions For selecting geometry…
What you have shown in the screen shot are "trajectories" these can't be edited and they are a visual representation of how the piece flows through the scene, you can't actually edit trajectories, you have to move the time slider to that point and then manipulate the bone object. Trajectories are good for figuring out…
Thats the great thing about polycount, even if you make something great we still punch you in the nuts and tell you to go fix it. It makes you a better artist or atleast it has for me. Ricks method of slapping a site together is the quickest and easiest way. It also makes it very easy to update once you do the setup. Sure…
Based on unspecific , rounded bricks image on their front page it looks no better than same old crazy bump where ugly normal maps are instantly revealed at any tangent light angle . Isn't Unity bought some AI company few years ago and develops its own AI tools as integrated something? Have anyone worked with them?…