How do I change the viewport rotation method in max? In example to rotate locally around a vertice? I thought I knew how to do this at one point, but it has since escaped me.
Is there a way to draw in 2d details on a model so i can render out the image and painted over in phothoshop. example http://karanak.deviantart.com/art/Spinosaurus-277884227 i wanna render the details like that
Hello. I have problem baking intersecting objects in SD. Even with Match option intersecting meshes appear where they should not. Example Material ID map: How to get rid of red id appearing on green?
Spent sometime rebuilding the skin/hair shaders in the UE4 Digital humans content example and threw this together to test them on, more breakdowns and stuff on my AS
A Sea of Thieves skeleton sculpt made in Zbrush. I saved a clean version of the sculpt so that you guys can make you're own version if you want. I made a cracked skull pierced by a sword as an example :) https://hungryluma.gumroad.com/l/SOTSkull
Looking for an artist to concept and blockout sci fi / cyberpunk scene example https://s_schulz.artstation.com/projects/58GaYw pm rate / similar work or submit sample
One good example is this Robot here. https://www.artstation.com/artwork/wXzPg And this old Mari video here at 4min. https://www.youtube.com/watch?v=chn60uPGBv0
Best is to post an example Graph and your problem on the AREA. One of the developers will take a look. https://forums.autodesk.com/t5/bifrost-forum/bd-p/6060
@pasha_sevez from the example shown in that thread it still isn't usable optimised game asset topo. Zbrush Zremesher can do the same based on polygroups.