Yes, if you are a citizen of one of the EU contries you can live, travel and work wherever you want inside EU. Regarding the game industry here in Italy there are only a couple of medium sized companies and a lot of indies but with "indies" i don't mean like Cloud Imperium Games...i mean from 2 to 5 members for every…
No. This makes no sense because you're telling him this for the wrong reasons. The problem is not that he's using unique textures - it's that his texturing skills aren't good enough to get the most out of those unique textures. Sure, he could mirror some things here and there and arrange his islands better, so his UVing…
EDIT: retracting some of my criticism over the license. Google led me to the price of the floating license, which about 1 year ago was pegged to be 800 USD. http://www.sidefx.com/index.php?option=com_content&task=view&id=2721&Itemid=391 Which sounds is reasonable. Yet I still think SideFX may be served better with a more…
ZBrush tries to make its unit system as mystical and incomprehensible to mere mortals as its inner workings and UI design choices, but with a few tweaks you can understand (at least as well as I currently do, for however much it's worth) how it handles and attempts at near every turn to completely mess up a model's scale.…
First of all thanks for all the feedback and advices I really apreciate all of them :). Ashervisalis You are right my texturing sucks , I bought Substance Painter a month ago and yes I should have search for good course a long ago not only for texturing but I not sure If I will be able to distiguish between good and bad…
A couple nights ago I had a HL2 related dream. I had finished the game a few days earlier, and I hadn't played it since, so I don't know where the dream came from. Anyway, so here's the dream: I was Gordon Freeman (of course), and I'm pretty sure the dream took place shortly after the end of HL2 (maybe a few days or a…
Personal take on this, let me give you a little backstory about myself as i think that's important here. I worked a year QA for a major company and got a good feal for how larger companies function, I start very soon at another game company as a 3d artist and i've spent the past couple months doing environment art for an…
@Snowfly Yeah, I considered that, however most of my strengths are in a design/management position. I simply don't have the skill to be a lead artist which is what the community aspect of the unofficial polycount project is looking for. My stuff would probably look so bad compared to the others, it wouldn't get used. And I…
Before you dive into all the myriad of software and techniques out there, learn the fundamentals. Its way too easy to get overwhelmed with the amount of software out there. If you decided you wanted to be a pilot, would you start by flying fighter jets from an aircraft carrier - worrying about which one to use first? No,…
I visited Fheng Zhu School of Design earlier this year as part of a study tour and met some of the students working there. Here are a few things I learnt about the school: 1) It's extremely hard & competitive The guys there say they work on their skills 20 hours a day 7 days a week. Take a moment to take that in. For a…