Hi Guys, Been a while since ive posted over here again. This is my work for a 3rd year university module. The tank is work in progress so Im some Crits on it please. This is my first attempt at modelling a vehicle so all feedback is appretiated. thanks guys!
Hi haven't posted here in ages, but thought I'd try getting some pointers on this illustration I'm working on. I think I'd still like to add some more detail, rain splashes, definition on certain parts of the lady with the sword. Any thoughts or crits welcome. Cheers, Mark
Hi everyone. Just some art I've been doing for a character and weapons pack. I've got the "long arm" issue to fix on the master model for the military guys. If you'd like to see more visit the asset pack page. Asset Pack Page
So GW2 is coming out tomorrow and I couldn't find a thread about it, so let's create one. Anyone planning on buying it? The game looks fun as hell and the art looks gorgeous. https://www.youtube.com/watch?v=Hv7t_zFUDBk
Here´s my concept : http://images.akamai.steamusercontent.com/ugc/494647093069313051/A64516F765BFABC3B367258EACB5A7D11F049096/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to=*,*|637:358&background-color=black
Hi all, This will be my first post on Polycount. I am currently studying my second year of game art at AIE (Academy of Interactive Entertainment) and I've just started a personal humanoid character project inspired by games like Doom and Wolfenstein. Attached is the current blockout, I eagerly await whatever critique or…
Hi all, I've just started a personal humanoid character project inspired by games like Doom and Wolfenstein. This is the second concept - the first can be found here (http://www.polycount.com/forum/showthread.php?t=153045). Attached is the current blockout, I eagerly await whatever critique or feedback you have (please, be…
came across this the other day and thought i'd share. A teaser trailer they are sending around hopeing it gets picked up and turned into a feature i do believe. [ame] http://www.youtube.com/watch?v=V_MG8R7pjiw&feature=player_embedded[/ame] directed by the fellow that did codehunters. for a full interview with the guys…