Hi all,
I've just started a personal humanoid character project inspired by games like Doom and Wolfenstein. This is the second concept - the first can be found here (
http://www.polycount.com/forum/showthread.php?t=153045).
Attached is the current blockout, I eagerly await whatever critique or feedback you have (please, be as harsh as possible as I want to learn and improve).
Thanks!
- Stephen
Replies
Hope that's better
looking quite good the only thing that bug me is that the trousers are quite massive, and the lack of detail on his backpack thingy
Thanks for your feedback! I'll rework those baggy pants and touch up what's supposed to be an engine block