Hello! I'm fairly new to polycount (joined in Februaryish?) and started a thread over in the 2D place upon joining. School got busy and I had to focus on that, but since it's Summer and I only have one class to worry about, I wanted to push hard on my skills, especially 3D. I've searched the forums and wiki can't seem to…
Howdy all, I'm going to be working on a game this year for my senior project in school and I wanted to make a 2D side scrolling game that utilizes 3D graphics. I see that Polycount is holding a competition for just such a thing, which couldn't have come at a better time. I figured that there might be somebody who could…
Hey Polycount! I'm interested in hiring a 2D Character Artist who is familiar with the Spine Animation tool: http://esotericsoftware.com/. I need to get my main character for a sci-fi style game created for use in Spine, but I am not looking for someone to animate him (I will be doing that part). The job would involve…
Hey polycounters, i'm making this as a base mesh/main character for my rpg game (as mentioned in my other 2d sprite quality assurance thread) the game is 2d, but i've been making all the animated sprites from animated 3d models, i'm considering amping up the quality on those 3d models if i can figure out a good work flow,…
Hi everyone! My name is Ludvig Horndahl and I'm aspiring to become a 2D character and mechanical artist. I just joined Polycount and hope that this community will be of some kind of help in getting feedback and critique on my artwork. I bet you guys have a lot of tips on techniques in drawing and other stuff to share. :)…
We can't get anything past you guys :) For the sake of clarity, I removed the last 2 replies from Joe & Eric so that I can make one post that clarifies the rename without muddying the message. Pimping & Previews, as a title for that forum, is gone for a simple reason: The rename will make those forums more accessible and…
Kwalee has a fantastic job available for an outstanding 3D/2D artist to join their team. The role will involve the modeling and texturing of 3D assets and the creation of 2D assets for use in Kwalees mobile games. You will have the opportunity to work on a wide range of games and visual styles. The ideal candidate must: -…
The CS:GO team and Polycount would like to invite you to participate in the this CS:GO weapon finish contest. Make a new finish for a CS:GO weapon that is themed in 70's and 80's sci-fi. Below you will find the information to get started. * This is a weapon finish contest for the CS:GO Steam Workshop. * The contest starts…
Hello Polycount! I recently started working on a small 2D game in my free time and wanted to have my character actually do something while sliding over the screen :p Now it needs to be said that this is my first ever animation (well technically the third draft thereof, but who's counting) and I really have no clue as to…
Post whatever manner of art you want, just try to do it in the appropriate section. Polycount's origins are in game related art and a large portion of the art posted has that focus in mind, but I think I can safely say nobody is going to get after you for posting other work. The 2D section for example is full of art that…