Hi! This is my first post, so apologies if it is not formatted ideally. TLDR; I need help finding a method to rig a character's shawl/cape that follows their arms beyond basic skinning. Any suggestions, tips or explanations on a driven joint-based shawl set up would be very appreciated! I cannot use nCloth or nHair…
ysalex You assume too much, You think I'm insecure? Who are the people who feel the need to assert their dominance through gun based or gory games. I just want to have conversations with fellows about games without them roid raging because I am not mentioning a "Mature" game. Many people enjoy these tough guy games because…
Hi everyone, Since last year, i've been jumping on and off between Blender and Zbrush to find my own voice in 3DCG. I've grasped both software's basics and I've been diving more and more into hard surface. I'm making this topic because the search function throws nothing at me, I've been following Mario Elementza's…
Hello! Hope you like this 3d model! I'm open to constructive criticism! (Tris are 3220) Also made an armor plate version of him! Link below takes you to a webplayer that showcases his animations! http://dl.dropbox.com/u/11214337/adventurer/armor/WebPlayer.html What do you think?
You are right that to reach the home page be it the trending page or community page what matters is the number of likes you have in that artwork and most importantly how many likes you receive after X minutes that you uploaded a new work. But not all of them are God like maybe they are there simply because they already had…
So i want to make a nice looking ceramic mesh for a Gas lamp i'm modelling and this is the last bit that needs UV'ing etc.. Looks like this: Problem is i can't figure out for the life of me how to handle this. I tried to do micromesh and bake down the detail onto a low_poly but the results are really bad. Any ideas?
Catching up is confusing because on one hand, some people want you to catch up in one way and become a meat dude, others a low poly paper fellow, and others a vfx dude and their advices are completely different. But if you follow one advice and not the other people will become upset and you try follow all the advices,…
Here's a sculpt from a tutorial I followed over the weekend. I feel like I am slowly starting to learn zbrush. Now I just need to improve my artistic abilities. Next month I start my second AnimSchool class `Into to 3D Modeling`. I am looking forward to it.
Thanks for the amazing feedback @Eric Chadwick @Celosia @zetheros ! I decided to redo my lighting and try to follow more to the reference given by @Eric Chadwick, and here is my current progress . Thanks @zetheros too for the great sources , unfortunately i dont have much time left to my assignment submission but its…