Hey Polycounter's! We're looking for a VFX artist to join the studio:http://www.ninjatheory.com/wp/?page_id=1473 We will accept applications from those requiring a Visa. This is a Full-Time permanent position. Share with your friends! Cheers,Kris
you made Taric visual update and i will give you the new abilities passive:for each point of armor taric takes 1 HP and for each point of MR taric takes 1 HP Q:Cost: 60/70/80/90/100 Mana cooldowns 12s Range:700 Taric brings forth earthen energy to heal a target ally for 60/90/100/140/180 (+30% Ability Power) (5% of Taric's…
Hi, Been playing around with Quixel Suite for a couple of weeks and loving it. Have ran into a variety of issues one of which being the failure to get edges on geometry even when providing normal maps. I see from the support thread that several others faced this problem, so after investigating I wanted to post my findings.…
Speedmodeling for school. took me about 2 hours. Half of which was spent on finding out how to make renders like this =P. i still need to get faster and shizz.. edit: oh. 1474 polies.
Finished the heat refraction effect (I hope) https://github.com/KhronosGroup/glTF-Sample-Assets/pull/127 This one uses counter-rotating Depth and Normal maps, for a moire like distortion effect which aims to obscure the fact that it’s using rotating UVs to distort the refraction to fake something like a heat refraction…
I dont know if it's correct behaviour. But when I use Zapplink to link zbrush to photoshop the image size becomes different. In zbrush is 2048 *2048 but in PS is 1474 *916.So when I paint in PS it looks blurry. I checked size by going to inage- image size and it appears different after zapplink linking? Why?
I'm having a problem with an opacity map I'm working on currently, I don't really know how to describe it so I'll link to two images. The background for my OP is white, whereas the glass transparency color on it is grey. Problem http://img851.imageshack.us/img851/1474/problemrn.png Without OP…
Hello! I'm looking for some critique on this axe I have finished recently.. Based on Tyson Murphy's concept. 1474 triangles 1024*512 diffuse map.. the purpose of this axe was to get better at texturing. Made with 3dsmax, photoshop, and mouse :) progress: final result: AAAND tutorial :) Let me know what you think!! [ame="…
Concept Artists! Fantastic opportunity at Ringling College of Art and Design in beautiful Sarasota, FL. This is a full time salaried faculty position working in the Computer Animation department as a Concept Art instructor. PAID SUMMERS OFF! Apply through the link and drop me a comment or message to let me know you've done…
I'd suggest just hand painting out the issues you're having. Once you let go of the idea that a bake has to be "perfect" your workflow decreases big time. So the ears are kinda funky? just paint 127 127 255 (numeric value of color) flat blue over them to fix it. If you want you can take a black and white image of fur and…