Sup guys? I usually post over at GA, but I really want to get better so I'm here to seek some more comments and crits on my work. When I started 3d I mainly wanted to be an environment guy, but once I tried character modeling...that's pretty much the only thing I've been working on. Here's some anatomy practice that I've…
Hey folks, Wanted to throw some of my work down in here. Most of my work can be seen in on various websites, but since the demise of CG Hub and the decline of ConceptArt.org, I wanted to have my work displayed somewhere with an active community I can talk art with. Here's some of my finished works, newer stuff first.
So since I went to high school in Nara/Japan back in 2005 I have always longed to live a secure life in Japan, without having to be afraid of running out of time on my visa. sadly I have been there many years without feeling that security, although i have worked part-time and freelance gigs in japan for gfx studios, I have…
Hello,I'm Maxime, a french 3D artist specializing in environment and props creation. My artstation : https://www.artstation.com/maximedhamelincourt I'm currently looking for work, feel free to contact me. I'm open to freelance, fixed term, long term contract.
I'm thinking about moving to the left coast if I can't find work down in South Florida when I graduate, I have 3 questions: 1) Is it worth moving to where the industry is and looking for a job door to door rather than rather than sending your reel/resume to companies/studios from another location and saying you are willing…
Experienced Game artist with over 8 years practical experience in the games industry. I am available for Freelance work. A picture says a thousand words ....so here's a few thousand words my demo Feel free to contact me
Just wanted to post what I am working on. Keep going back into zbrush to add detail (wrinkles), and then re-rendering the normal map. In this render I am using a displacement and the normal map. Haven't tried using both a displacement and a normal map before but I am pretty happy with the result. Still have to work on the…