https://www.youtube.com/watch?v=kRDS8tUtTDM HERE is the new Trailer for Reident Evil in VR. Yupee! I am wondering why their materials look so shiny tho (wood for example). Is it a filter they are using or is it the wood thats so glossy?
Hi everyone. First time posting on here and was wondering if I could get some feedback on a creature design ive been working on? Could be anything - for example the anatomy, or overall design. Any suggestions will be much appreciated. Thanks!
Welcome to Polycount! It will help to use a more descriptive topic title, for example "Photoshop alternatives?" You don't have to change this one really, but it would help for future posts!
We are looking for a talented sculptor, low poly modeler and hand painted/stylized texture artist. If you are an experienced freelancer and have a strong portfolio, please send me a message with some examples of your work.
Happy new Bi-Monthly! Nice concepts and work in progresses. @MikeKhine I think the blockout captures the concept nicely. Good job transferring the lighting/atmosphere! How are you planning to texture? Will you make use of trims? Will you add cats? Looking forward to updates. @J_East96 I think so far the blockout looks…
Parts of this mesh has some form of weird/stretched UV's, almost every 2nd face. If re-imported into Maya or Substance Painter, and checked with a Texture it looks correct but broken in UE4. Would really appreciate some help with this thanks :) Example Pics
Apologies as I don't fully follow what you mean by 'assigning joints to an armature'. I've watched the example video but still struggling to wrap my head around this.
This is lovely :open_mouth: The elements are all working really well together and all the details...very nice :open_mouth: Sometimes it feels a bit too clean, the glas material for example
It'll "work" in a vacuum, but if everything in the game is produced like that, you will make polygonjesus sad. This is a much better example range of poly use https://www.artstation.com/artwork/zgL2
I will put some wood planks in the ground. When you say "add more structure" you mean, redefine the joints in the legs for example? Thank you, for the feedback!