Hi! By now you probably put your plan into action. When you're generally happy with the shading achieved by the modifier, you could apply it as a starting point. Personally, I define sharp edges while checking the mesh shading, placing UV seams at the same time (unwrapping in Blender). I had another look at the model, so…
Hi, I'm a 2D generalist who has expertise in concept art, UI, Illustration and animation and now open to new opportunities. Thank you!. http://rax74.portfoliobox.io/
Hey everyone, I'm Kenny and I'm a freelance illustrator. My specialty is character design and you can email me at kennyestrellaworks@gmail.com to discuss about your project.
TPL is a Nintendo bitmap format. Wondering if anyone has an Explorer thumbnail proggie that supports it? I put in a request on the ThumbView project page, might take awhile tho.
It has been a few months since I last fired up Mudbox but if I recall right: the stencil is a fixed plane in screen space that you are free to position, scale and rotate (in 2D) and use to mask your brushwork. It doesn't conform to a surface in the viewport, just hovers in front of it. Snap to curve - that's a brush option…
Hello all, My Name is Adler Romero, I am a 3D artist Located in Sunny southern California. Attached here is a Link to my portfolio, Hope to hear from some of you soon :) Contact me @ adler.romero@gmail.com http://www.eagle3d.carbonmade.com
Hello, recent grad that's looking for work - anything to help pay the bills. Small or Large works. I use Maya and Photoshop with a little bit of Mari thrown in. http://johngulledge.com/demo http://johngulledge.com/reel_resume/john_gulledge_portfolio.pdf http://johngulledge.com/reel_resume/john_gulledge_resume.pdf
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