Thanks again Eric. You're probably right that the back of the headstock is too clean for the rest of it. I think I didn't prioritize it since it's the back. Consistency can be the sort of thing to need pointed out. I imagined this as being cleaned off regularly and still in use. The paint chips and the oxidation on the…
My first application... remember the struggle with 3dsm trial and after this the simplicity of Gus tutorial (modelling, animation and rendering in a our). I move far from blender when discovered Silo and his fast modelling tools (very fast, love roll over mouse action and sticky key) especially the ultrafast cut tool in it…
^ didn't realize how many practical sculptors there were here. As far as tools go; it really depends entirely on what you are attempting to do. I do most of my sculpture work with my hands, but when it comes to getting down to the nitty gritty of things, I like to keep a spatula, needle, and loop tool at hand, as well as a…
so, right now, basically: we have papa pitrelli, who can absorb all powers around him in two different ways. he can either touch someone and drain the power from them (rogue from x-men?). and he can mimic their powers by watching them use it. the only person i could concieve of being badass enough, and have the ability, to…
Hello, My name is Aaron Hain and this is my first post/thread on Polycount! I'm just starting an (approximately) one month project. My goal is to take this illustration/concept that I made last year and create a 3D scene out of it. The secondary goal is to keep this thread up to date and document the process (the sort of…
As a mechas and Front Mission fan I must say I like it too! +1 for customization. I'm too biased for serious critique. (Suggestion, advice or idea from a "non-high caliber artist" mind you): The simplicity from the mechas seen from far away in the first image looks cool, I dig it. Imagine glow on the green light, those…
As a fellow fan of the Legend of Zelda, I like your design a lot. I just have a few nit picky things with it. I know you mentioned that you wanted to make Link right handed. Why is that? One of Link's more iconic parts is that he is left handed. With the exception of the Wii versions. I think although you are free to make…
I can't attest to the efficacy of this method as it's my first time doing it, but I've been working on this tiger and kept feeling like something was fundamentally off with the face. So I found a scanned model of a tiger skull, and decided to put together an ecorche muscle by muscle, then layer the skin and fat on top of…