Anybody else catch the new options AD added to Maya 2014? Tangent Space: http://download.autodesk.com/global/docs/maya2014/en_us/index.html?url=files/Polygons_nodes_Tangent_Space.htm,topicNumber=d30e184761 Vertex Normals (at bottom)…
I have been using viewport canvas with 3dsmax 2014 for a long time now. I noticed a couple of days ago that it gives this error everytime I try to open it: --unable to convert: undefined to type: Filename. I have googled around for the solution and found this thread:…
Hey Guys. I recently graduated from Ringling College of Art and Design, 2011. I just wanted to post my portfolio here to get any and all feedback you have, as I begin my job search. Thanks in advance! Matt Bischoff PORTFOLIO LINK: http://webspace.ringling.edu/~mbischof/
Didn't know who to contact. I usually lurk around polycount though I don't usually post. Mainly read and absorb info. Today I got messaged by JoannyDavis who mysteriously signed up today and sent me this: Also it was sent to chrleon , kuakua chu , mgladding Truthseeker, who all seem to have zero posts. Wondering if anyone…
Hey everybody! What is "GSD" you ask? Well my friends, it's a super cool acronym which stands for "Getting Shit Done" (I'm clever :thumbdown:). I am a fairly big lurker on here, as well a big excuse maker and when I find myself motivated I usually take on too many projects at once. 2014 Was a great year for improving my…
I think the new XGen will help you with your problem, it seems to be a very powerful system. Yet, its only in 2014 Extension release of maya. [ame=" https://www.youtube.com/watch?v=uPZvG5H8MoY"]Xgen: Autodesk® Maya® 2014 Extension Release - YouTube[/ame]
Hello! I´m new at autodesk Maya 2014..So im having some problems with the revolve tool here.. I draw the line and closed the curves, but when i choose to revolve the curve it gets really big and kind of out proportion..:( sorry for the English..
Hi, I'm a student with 7 months experience now using 3ds Max 2012 (free student edition). I thought Iray was awesome, awesome enough that I now have an Nvidia Geforce 560ti 2GB. Though, I'm having problems with Iray, such as getting artifacts or grainy-ness in renders. :poly127: You can see in this 2 minute render here >…