Hey guys, this thread is more or less just a work diary for a project i'm working on to learn Maya. you're more than welcome to pitch in as i go on with it or if you feel im doing somthing wrong or you have a better way of doing something, id appreciate the feedback. ok so the project idea is quite simple, i have used 3ds…
My name is Olivier Lacasse, I am a character artist looking for work. I have worked in the film industry and gaming industry. You can see my portfolio at http://www.lacasseolivier.com/ and contact me at lacasseolivier@hotmail.com. Here is the latest character I did.
Hey games folk. I'm looking for work right now, need something pretty much asap. I'm a skilled 3d artist with a bit over 10 years experience. If your looking or know someone who is I'm your man! Full time or contract is good with me. Feel free to email me at jodygallagher@gmail.com CV www.linkedin.com/in/jodygallagher…
Hi! I'm Ludvik Skopalik and I'm a freelance illustrator currently available for work. Below you can see some of my recent works, for more please head to my site http://www.ludvikskp.com/ If you think I can be of service contact me at ludvikskp[at]gmail.com Thank you for looking! [UPDATE: Thread's pretty old so please check…
Hi guys, I am a Vancouver based 3D artist - capable of producing characters, environments and props for games or video. I am available for freelance, contract, full time, remote or on site work. Portfolio: vadimshlompher.weebly.com My email: vadimshl86@gmail.com Software: Maya 3Ds Max Zbrush 3D Coat Photoshop Unity 3D…
Hey guys, I'm trying to get some custom sounds into a scene I'm working on, using Fmod Designer. I have followed the steps in a few different tutorials and I'm sure I'm doing everything correctly, but when I try to preview the ambientvolume in the SDK, they don't play. Also my spread parameters etc do not show in the…
https://www.youtube.com/watch?v=ymRZOvzUKtE I am doing like the video says at 16:00, made a simple low poly cube and a high poly cube with details on it to try this feature. Created an embedded grayscale bitmap with white paint on skewed details, using it as the skew map but the skew wont get out of my bakes. I have spent…
My name is Sergio Baca, and I am a concept artist with 3-4 years of experience in the videogame industry creating visually stunning artwork for various clients. I have attached a selection of my artwork to this letter, which I believe will give you an idea of my style and approach to concept art. As you can see, I have…
Hello, I have been working in Zbrush for some time. Now working on making my first game ready character ( retop, texture, no rigging). This project will take a while, becouse I have to learn so much to finish it and I just started my first year of college.( anyone from Mount Ida? ) , besides that I also want it to take a…