I wonder if you could do something similar to how old 80's/90's games did running water. namely pallette rotation with gradients. It could be time consuming but you would be able to define specific paths for trickles of water using luminance values. If you could create a 1-255 cycle or maybe a cosin wave linked to scene…
Hi all, I am a 3D artist in the UK and was hoping to share my work. I have previously worked with several game developers like Manchester-based Clever Beans on titles such as 'Gods Will Fall', and the fantasy game 'Cloudborn', from the team at Antler Interactive. I have experience with several studios including Sony,…
Hello, (Ive decided to re-post this ad instead of just updating it. Hope theres no problem with that) My name is António. Im a 24 y/o Game Designer from Portugal and I come on behalf of NOEX, a small and young video game cooperative. We at NOEX are all about working with a dynamic team, focused on making great games…
yeah if it´s free, a github link with an additional option of signing up for a newsletter would suffice. Within the mailchimp site is an image, apparently it looks like this but without any demonstration : good etiquette would be as Eric Chadwick wrote, posting and linking videos, images etc of how it functions within this…
Hey guys. This is a temple I'm doing for a school assignment in Texture & Lighting. Received a basic room model with something that like a corridor with some pillars ending up in a smaller room with an altar in the middle. Had to choose an inspirational picture and model the room out of that picture. I had a hard time…
Just finished up my contest design, a Deagle with a 70's space theme. I took inspiration from Ralph McQuarrie's Star Wars concept art as well as the graphic design style from/inspired by the 1970's. Reference Art Steps At this point, I had loaded the gun into the game and noticed the beveling effect was looking was too…
Hi folks, Im having a few issues running the cloth simulation in 3d studio max 9. The problem Im having is that when I run the simulation after a while the simulation stops. I am unable to press the simulation button to restart the process and the only walk around is to truncate simulation and then start the simulation…
Hey everyone, This is the second time I posted this I think I accidentally deleted my other one. This is a skin for the 70's and 80's Sci-Fi weapon finish contest. I have already uploaded this to the workshop thinking that was how you entered, after re-reading the instructions I realize you should upload a work in progress…
So, I'm 32 now. I've messed around with art/cg ever since I had a C64 in the 80's but my life took a different path in my late teens and early 20's and I've never completely focused on my art, that's changing now and I find myself in a possition where I where I want to focus on something and make a career happen. I've…
to me looks more like a variation on the way the Returns suit was covered in tiny S's to visually break up the material, just on a larger scale. What bugs me though is that the S shield looks like it's made of Playdough, I know it needs to be a softer material in order to work at that scale (over top of muscle I mean) but…