PSP'ish spec model and animation rig! (Includes .PSD's) COSMO_sdk.zip (3dsMax9 Rig & Model) COSMO_fbx.zip (.FBX for non Max9 users. Will require some assembly. ) COSMO_obj.zip (Edit: Added missing visor. sry folks. Texturing SDK.) He comes with toys! (A pipe wrench & a gun.) Select the item in mind, and use an Attachment…
Looking for 2D Artist (POSITION HAS BEEN FILLED) Tallest
Tree is a simple mobile game where you tap the screen to climb an infinite
level of obstacles. In App Purchases release pine cone seeds that other players
can collect. Once a player collects 100, we make sure that a real-life tree is
planted through a suitable…
One more thing came to my mind regarding this. If you make your highpoly using traditional methods, it usually gives you a very good base for your lowpoly. Sometimes you only need to remove the support edges and you are done. This is really important, whether its for a game or anim or whatevee because it is very hard,…
Well, I can. I have no drawing skills and I'm very comfortable developing my anatomy skills only by sculpting. And I just want to say that you can definitely become a good character artist without drawing skills. It's just all about gathering TONS and TONS of references all you can get your hands on, observing, mostly…
It's been a long time since I updated here So a lot of things have been happening recently First I nailed the damned thesis! :D Then I put a hold on naga set, since there too many good ones recently. Then I started many other projects, none of which are submitted yet :D There is a set that I'm not allowed to talk about…
Hello all, I've begun work on another character for my folio, this time a male character. He's still in very early stages now, although I have a rough concept drawn out (will post that eventually). Want to hear everyone's crits, comments, thoughts on this one: (Note: I scribbled some notes on the caps to point out a few…
Based on feedback from my last UE4 Marketplace product, I've decided my next offering will be to put together something more direct and utilitarian: a collection of assets for building "vintage" worlds. This will include everything from decorative wall paneling to stationary gun emplacements. The target audience will be…
Delivered any way you wanted it. We asked for the motion to be transferred to a fully rigged face bone based set up, that can be used in our low spec PC games. When I say low, I mean 1ghz, 256mb of ram, 32mb video card. They also offered to transfer the motion to the control board we typically use, but we wanted to see…
Thank you! I used a gradient dynamic node to distribute a linear gradient over a blurry image. The look comes from the blur having some directionality to it, so some good ways to do that would be to use aniso or non uniform blur on the input. I think I started with an aniso noise node and uniformly blurred it though. Then…
tic toc tic toc, the clock is out on my trial. Guess I'll have to find out myself if there is really an upgrade path. As no one seems to know for sure ( maybe the email is stuck online somewhere? ) Done and done. nope. ptooey and hogwash. After ordering the personal license I still see no upgrade path. I think the mix up…