Project name: Archon 2160 Brief description: A combination of tactical boardgame and fastpaced 1 or 2-player action taking the inspiration from the classic Archon (1983, C64) Target aim: Freeware ATM Compensation: No compensation. Technology: Platform: Windows Programming tools: C++, Blitz Graphic Engine: Irrlicht Engine…
-- You’re a senior 3D Artist working remotely. We’re a well-capitalized, independently driven, diverse team pioneering virtual reality training at scale. You must have experience creating optimized 3D assets for games. We’ll rely on you to bring your 3D modelling expertise to the table when it comes to creating a wide…
A couple of your fellow polycounters have been working their magical hand wavings on the game; "The Other Brothers", a family friendly platformer. They are now to the point they are ready to do a little show, tell and hopefully kickstart. Luckily for you all, they have provided me with a nice chuck of text to cut and…
Engine should be chosen based on the needs of one's project. If I want to make a project now and my current engine does everything I need it to, then chances are I'll stick to what I'm familiar with rather than dive headfirst into a new set of tools. Unreal Engine 4 looks great, but that doesn't mean it automatically…
I think I'll call this done, unless anyone has any feedback:) The cylinders show the materials that I have set up in Unity under the scene lighting and then more neutral lighting. The painted sky is from a Unity package called Cozy Weather. https://www.youtube.com/watch?v=QXM1jr6nxTU
Hi Guys, Doing a quick survey for a prototype at University; not much too ask - but would really appreciate if you guys could just give a few quick responses! --- Q1 - Which Game Engine (of the three) do you feel offers the best visuals? 1 - Unity 2 - UDK 3 - CryEngine 3 Q2 - Which Game Engine (of the three) do you feel…
Okay..so I think I'm finally ready to call the initial modelling stage done. Going to take her into mudbox/zbrush to get the shapes a little bit more what i want. Mainly..feminising the face. Then do the sculpt. Aiming to make Kate and Virgil in game resolution so hopefully get them fully textured and into…
Yes, I typically let Unity generate the lightmap UV's. If my object uv's are good it generally does a decent job. Great information. My initial test switching to object space normals had positive results, but in practice it didn't work out and I'm still having a hard time. Some questions... - What additional settings in…
Im in your forums necroing all your threads... Good tutorial. You can pretty much anything in unity, but it may take some coding. I have recently wanted to make some good terrain in Unity but i knew that the builtin Unity terrain system is pretty crap. I didnt want to create an entirely new terrain system because Unitys…
Some overview here. http://unity3d.com/learn/tutorials/modules/beginner/graphics/lighting-and-rendering This blog explains a bit more, and shows some of how messed up the Unity implementation of Enlighten is. http://shadowood.uk/Store/?u=2014-09-01&d=1&ln=Unity 5 Realtime GI This explains a little bit about UVs work with…