My personal workflow for hard surface or organic modeling alike. LP and HP stands for LowPoly et HighPoly. Green softwares are just my personal choices, but many of those steps could be done with other softwares. I just think that 3D-Coat is insanely good for retopology/unwrapping/reordering UV Sets. Substance…
Hehe thanks for the Zfolder info Vik ;) For sure I'll eventually ask up there, it's just that my question is very related to 'usual' ways of working in 3D : Material IDs, shader assignements to faces, face selection by material ID aso, and with such concepts being foreign to the Zbrush workflow I figured out I would get…
Hey Jon Having been in my new job for exacly 2months now around Oxford id say its the Commute that would be your biggest problems.(apart from the family agreements in the first place) I take a bus then Train to get to work every morning,all up I travel 3.5 - 4 hours a day,but im wondering how will you get to the new place?…
Checking your script against our in-game stats, it matches exactly! Except... when I'm forcing a surface to turn off backface-culling. We do this at the material level, by checking the 2-sided checkbox. Then during export the vertices that have that material ID assigned will be duplicated in order to automatically create…
Hello all. I recently started learning 3D modelling for game art. I am currently modelling in Blender 2.83.5 and then attempting to bake in Marmoset 4.01. I am encountering a weird issue while baking in Marmoset. It may be a bug, but it could be that I am also doing something stupid. I am hoping somebody can confirm this…
Heya! Welcome to my second entry in this contest! Lets get started with the references: Since mankind existed they wanted to travel through space explore unknown worlds and travel too the moon, evidence was found in history, ancient books and "modern media". The outcome of this wish manifested in the "Apollo Program" in…
I have a friend who is pushing me towards going to Digipen here in the US. Id love to be a character artist and have time to study and all that jazz, but im stuck between if being a games artist is worth it. Im only 17. heres where I am with character art in general: http://frell262.deviantart.com/gallery/#/d4iu986…
Hi all ... new here and i got the email about needing to make a first post so here it is ... I have used alpha maps for about five years for simple things here and there for my high poly modeling ... np. Well, I have started the transition into low poly modeling and uncovered how much I DID NOT know, heh. My biggest bane…
Hey polycounters, We're an indie game development company working on "The Final Stand," a multiplayer survival game inspired from multiple survival game mods like 'Day Z', 'Rust', and 'Battle Royale.' We've been working on the game for almost two years and we're going to release in the Q1 of this year on Steam alongside…
Hello everyone, I did not see a thread yet talking about the final resulting visuals for Rage yet and the tech behind it so I thought I would start one. I would be curious to hear from some of the actual ID software artists that might be lurking on the forum as well. Would I be correct in assuming that most of the normal…