for quick editing I used: Metapad > SCITEFlash > SciTE > Notepad++ I notepad++ on all newer computers I installed because it has the most features, but I like editors like metapad for beeing so simplistic and for example making the window opaque or the favourites. When I had to work a lot with XML files I switched to SciTE…
Autodesk published code for computing tangent spaces the Maya way (thanks Polycount wikis) : http://download.autodesk.com/us/maya/2011help/index.html?url=./files/Appendix_A_Tangent_and_binormal_vectors.htm,topicNumber=d0e227193 Also, FWIW, here's the (different) 3DS Max way:…
I am running it in 2017 as there's a few areas in the code that points to it needing to be that. Even changing those lines to point to 2018 will throw up an error, so itll be coded in somewhere else aswell I think. Does the mel need to be added if its a Plugin file? From what I can see a lot of plugins just exist as MLL's…
Heres some simple code to toggle xray, it's not want you wanted but does the same job (unless you wanted transparency thats on 50$). Let me know if you want me to explain it but it should be relatively straight forward. Ill post the code for the material switching later on or probably tomorrow. string $sel[] =`ls -sl`; for…
Hi Y_M, happy that you find that stuff interetsing :) . To be honnest everything in those my material is pretty simple. Here are the main steps of that Overwatch Fanart : I always start just with the layout, working on what I call "naked material", the layout is never final but help me to find the level of detail I want…
I still use the phone - and it's a sony too - for a little 2.0mp thing with no zoom it's taken some pretty awesome shots over the years - though a point-and-shoot gives you a little more freedom when it comes to composition. This is where I think I'm headed, the only two downsides are the price : £340 / $540 (being that…
Apologies, folks, I've just seen your messages now. The head modules as blendshape targets - do you really think so? I know basically zero about the MTMobile Framework or the 3DS, so I don't have much to stand on here, but... that seems (to me) like a far more complex way to store the targets than just as part of the…
Great idea and work so far! I think restricting movement to only the player character in view might become frustrating in cases where you want to do something simple like moving to a location without needing to first ensure both bots can see the destination and eachother during transit. I would keep the current control…
It's been a few days that i'm working on that problem and it feels like i'm going nowhere. I created 3 tileable modules that's render pretty clean in Max and when it comes to UDK, I get this weird shader on one of my mesh (corner). I tried everything I know so far with no result. - Set LOD Bias to -1 or -2 - Set lightmaps…
Hello polycounters! In this thread I'll be adding some new characters that I've made for the upcoming game by NineZyme: Laura Bow and the Mechanical Codex. I've decided not to make a new topic for every character, so they'll be all in one place :) 1. The very first one is Laura - the main hero. You could already see her in…