cool!! and since i own 1.5 this is a free upgrade!!! its cool someone finally implemented 3d paint in the max interface.. who would of thought it would a modeling plugin?? i have bodypaint and really all i use in it is the brush and clone tool so this has it all wraped up for me.. cant wait to play with it!!
Hi! I'm newbie in 3D and also in character modelling. I wanted to start a character I painted and model it in Maya. I took the painting and placed into the program's background, in Right View. I wanted to start it by making a plane with the EP Curve Tool (dunno if that's the correct way to start it). But when I'm in side…
Hey guys, i wanted to make this shape right here. its a kind of scope up on a cylinder: So i created a cylinder and booled the shapes out: But as you can see i got some real bad pinching. here you can see other pictures with turbomsooth and so on. its even not round at all after the bool. i tryed to fix it by setting the…
I found 3DTraining Institute (3DTi) the only school that gives you a solid foundation in 3D. Their courses are well designed and cover all topics. I took the 3dsmax course in 2020 during the pandemic helped me to learn the software and techniques to create 4 in-demand portfolios i.e Architectural Interiors, Logo animation,…
🎉 The Marmoset Toolbag 5 beta is available for testing! This version is set to be a game changer for 3D artists of all disciplines. The new features in each major system of the software (baking, texturing, and rendering) significantly expand Toolbag’s production capabilities in all facets of 3D art creation, and boast…
been a while , here is something New I have been working on Blood Elf inspired from WoWbased on the concept of Tony Sart https://www.artstation.com/artwork/Z1PBm I tried alot of new techniques that I really wanted to try , almost all of the detailing of the armor has been done inside substance painter and the skin texture…
@Joopson I remember when i first started i kinda jumped around programs alot and formed strong opinions about which one was worse or better. After i took some time to just learn 3D in general, i moved from blender to maya and realized that its all the same with different names for tools and strengths/weaknesses for each.…
What if this wasn't a physical studio, but a virtual one? What if we took out how a studio would harm Polycount, but left in what it would do for it? I would love to walk by each of your cubes and watch you work for a while. I would love to ask questions, have meetings and discussions with, and apply this knowledge towards…
Last big Unity project I worked on, we imported the unique pieces then assembled them in Unity. Programmer wrote a cool tool for laying out our pieces, made it a very fast process. Here's a video of it. http://ericchadwick.com/img/robot_rising.html#themepalettes Definitely do-able without a tool, just a bit slower. I found…