Hey, my name is Julie, but I prefer to go by my screen name Blacky. I'm a 25 year old artist looking for work in the direction of concept art or character art for games. I don't have an art degree and I never went to college to study art. I've only ever taught myself through critizsm, helpful tips of other artists and…
Hey all :D Glad to see that there is an animation thread here now :) I am polishing some animations I made some month ago. The goal is to portoliofy them, so that they shine as good as they can in my new showreel commin up soon. First out is this animation of Sandking from Dota. All critique is much appreciated :)
hi everyone im looking for someone for making animation hairs , no need the mesh only i need to animate my current meshes like adding bones and animate them ,,etc ,,, paying per piece , for more information plz dm me , thank u
Company Starboard Games LLC is an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
Just a small sketchbook update here, First, some 3d work which is very rare for me, I was brought in to help on the release of the last chapter of Wintermute (The long dark), here's some character work I did, all hand painted. Otherwise still painting to keep myself sane outside of work, Just had my second exhibition last…
Hi my name is Sandun fernando and I am looking for 3d Animator to collaborate with me for a game project I am doing right now.Main task would be doing all animation in the Unity Game Engine and making the animations realestic. For more information please send me an email to the below address sandun_2000@yahoo.com Your…
Hi! I think you can solve a lot early by doing some sketches before jumping into 3d. Once you're in the process of modelling, you can take a screenshot at any time and manipulate it, or draw on top, to explore different options. Drawing lines in on references, might help you understand their proportions and placement of…
Hey Soren, thanks for posting! I love seeing in game animations. I would say given how far out the camera is in the second video, your animations need to be more exaggerated. I had some trouble seeing the difference between the different cycles, even int he first video. Also, in terms of what changes from one cycle to…
Hey guys, I'm Josh, the art director at Wavedash Games. We are looking to fill a few key art positions. Please apply at http://www.wavedash.com/jobs/?utm_content=bufferddcbd&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer#work-at-wavedash -Tech Artist DESCRIPTION Great technical artists bridge the gap between…
Hi. As you well know the best and easiest way to create relative animation is save and load animation and setting " relative - replace" in load window. This works well and clean but if your object is linked to another one it will not work. I need a simple script that do this to selected keys of a controller ( like…