Hey all
Glad to see that there is an animation thread here now
I am polishing some animations I made some month ago. The goal is to portoliofy them, so that they shine as good as they can in my new showreel commin up soon.
First out is this animation of Sandking from Dota.
All critique is much appreciated
Replies
I cannot say much about this piece, it's rather well done, sweet and short.
If there is anything, perhaps around frame 30 and 50? Very tiny things:
f30 - there is a slight pause, I feel like there should be a downwards force (rubble he's shifting with his head? or something). Either that, or show that he's struggling to get out of the ground by smoothing out the curve.
f50 - Similar as before, there is a slight 'shove', which would read better if maybe the pose was held a little more and the motion had a little follow-through. (like a spline based tangent).
Great work never the less