Get Rescuetime, runs in the background monitors time spent in each application, ranks them according to entertainment, work, development etc. Pretty nice at seeing how much time you spend on games etc
It doesn't have to be the same, but make sure that your texture sizes are powers of two, that is 32, 64, 128, 256 etc., otherwise they wont be streamed. You can use texture sizes like 1024x512 etc.
Another update. HP is almost done. Things i would like to add: Disc brake, Handle bar switches, wires etc. Most wear and tear, luggage fabric details etc will be done in zBrush.
Good question. I messed around for ages, making sure my OBJ had UVs, testing it in other software etc. etc. I think it might be an occasional, inconsistent bug introduced in version 3.5r3.
There's no info about what games the levels are for, what polycount target, what texture res is being used etc... etc.... The one 'published' example says nothing about where it was published. Info would be nice.
Are you fascinated by video games and have you always wanted to work in that field? Come join the team that creates logos and packaging for our video games. Your work should have high added graphical value and promote the brand image of our future benchmarks. Your mission: Working under the Artistic Director for…
Sproing Interactive Media is a games developer located in Vienna, Austria. Since its foundation in 2001 Sproing has become an international company with a track record of over 30 published games on console and PC. Sproing offers the opportunity to be part of an international team, to work on high quality games for top…
Hello everyone and thank you for reading this post. I was the co-producer for Shadowark Studios for several months. The team had a falling out and the leader decided the project was dead. I've taken over the project and started Silent Cry Studios. I need to build a team of 15 - 20 people in order to build this game. We had…
Hi, I am looking for a 3D/2D artist, focused on texturing and mapping. The target: I am working on a project with UE4 for serious business (no gaming) where I want to visualize some items. To place these in a beautiful/realistic environment, I´d like to build up some rooms with furniture etc. For now, a reference to…