Isn't ipackthat now unsupported? It's also slow - unfold 3d is super fast. Unfold3d has been integrated (partially) into maya since 2017 so I'd say quite a lot of studios are taking advantage of it.
Here's some wip scupts of some of the characters, I'm building up the rough shape so crit welcome My main blog for MA https://charllaycock.wordpress.com/2017/04/23/character-concepts-for-preproduction/
Thx, using "retargeting" keyword gave me some great pointers to go on learning. I was also looking at this video for Maya 2017 Update 3 about bake deformer tool, which looks promising.
Max 2017 revamped the old boolean tools/algorithm. I haven't tested it enough Vs ProBooleans or used Modo Booleans so I can't comment. Just thought I'd let you know.
Have you tried the universal manipulator? https://knowledge.autodesk.com/support/maya-lt/learn-explore/caas/CloudHelp/cloudhelp/2017/ENU/MayaLT/files/GUID-84457CC5-90FE-4421-915D-D8BC1B6A0692-htm.html
It works for me in 2016.5. And also in 2017. Whoever made that script is really terrible at writing installation instructions. Is your script in the right location? Mine works in this location: C:\Users\{your name})\Documents\maya\{version}\prefs\scripts
Oh i forgot, someone made a Dragon tute over at Gnomon workshop with a not too bad level of fidelity. I haven't seen it yet but why not take a look and see for yourself. http://www.thegnomonworkshop.com/store/product/1117/#.VoVuIFJsmis
Hi, guys. I'm trying to learn 3d craft by myself. This is my first 3D model. I've done it in Maya 2017 and rendered with Arnold. It took me one day and most of the time I spend on texturing. Give me please any feedbacks.
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Share one embed of what you're working on, and give us a link to your own Topic to see more! If you post big images, or multiples, we're going to delete them. Why? See WAYWO Usage. Past 2D WAYWO threads: 2021, 2020, 2019, 2018, 2017, 2016, 2015.