[ QUOTE ] "nothing like it except for every single game that id has made in the last 15 years." << they spent 5 years making doom3, and thats all you described. ID Software has a unfair rep as having no story, but you have to remember Quake2 had a lot of story for its time and Doom3 is ID's only single player game made…
I just finished my rendition of the Sci-Fi Light. I created the light model using Maya then did a minor pass in Zbrush to add a little surface damage and to not make the edges so sharp. I then sent it into Substance Painter for the texturing and finally imported it into Unreal engine for the final render and used…
You're not getting any depth on your normal map on the pillar in the train station. All of your edges are sharp, so even though you have tiles popping out and in, it isn't showing in the final result. Also, tiles like those wouldn't be popping out and in; they'd be lying flat against the surface. The dirt on that pillar…
I think your model and bake look pretty good, but you should take another look at the texturing. Your material doesn't feel very defined and your scratches are too uniform. Are the blue areas suppose to be painted metal? Or is it a type of tough polymer? Why would the barrel be painted? Why is the grip made of metal? I'd…
Nice writeup and some good quotes, Will. It might just be me, but tbh I haven't seen that much criticism on the subject. Open the p&p section, browse a few pages and I bet you'll find at least 5 sci-fi corridors. I mean people here do stuff from photo references and stuff like that and no one says they are riping off…
Nerds and geeks get in there first, sure. I will not argue there. Nerds and geeks will line up for anything just to be the first people to get their hands on it. Whether it's a cool gadget or the latest sci-fi film. My point is that Apple products are a fashion accessory to a wide audience, I'm not saying that their…
The most complex and advanced hard surface modeling work that I've seen has almost always been made in either Max or Modo. From coworkers that used both Max and Maya (and started with Maya first), I've heard that Max is a clearly superior modeling program to Maya. I think Maya is generally considered a more intuitive…
DKP Miniatures is looking for a concept artist to design the characters of the game. these will be made into printable 3D models. The game is sci-fi and includes human-alien-mutations, cybernetics, and a mix thereof. Revenue sharing from the game is available. This will first go to Kickstarter and then be sold on 3D…
Damn, that just wasn't very good at all :/ I was cautiously optimistic after enjoying the first Star Trek movie, and the trailer and sneak peaks of epVII looked pretty damn exciting, but the end result felt very rushed. Great first half hour, but then everything fell appart. As much as I disliked the prequels for their…
So, I saw this Deviantart thing: and couldn't resist doing it. She's called Mira Nova from Buzz Lightyear's Warp Command armor (A spin-off from Toy Story, obviously). I did a quick google search for "scifi female warrior" and came up with this: http://zeronis.deviantart.com/art/Red-Tech-Sci-Fi-201148380 This is my base…