APPLY HERE: http://coldironstudios.com/careers/ Cold Iron is a team of passionate game developers located in San Jose, California. We’re a diverse group of veterans with decades of experience developing and launching award-winning MMO and action titles on PC and console. Cold Iron is seeking an experienced Senior…
We are an open and creative environment that strives to make the best games in the industry. Join us as we embark on our next project! Overall, the position of Environment Artist is expected to partner with the organization to: Responsibilities: * Supports the development of the artistic techniques and processes utilized…
Hi everyone. I recently finished my first environment ever which I did in UE4. Initially it was planned to be a small part of adventure/quest game about soviet era in Riga, Latvia but project was put on hold. With the release of UE4 I got inspired to finally do this environment. Its the biggest market in Riga that used to…
Hi guys, I am a Freelance Environment Artist looking to boost my currently lacking portfolio and decided to create an environment based off some of the Concept Art Ben Proctor produced for the interior bridge section on the Prometheus ship. So far I have managed to produce a door section aswell as a generalized block out…
Evening all! I REALLY need someones help on this, I started an environment design for my final year of Graphic design, and I'm having trouble with the actual designing of the level... not the modelling or texturing, the really basic layout of where things should go and what should be included! AND IT'S KILLING ME! I…
At elite3d we are currently looking for talented 3D artists specialized in props and environments for next-gen games standards. Required skills and experience: * Solid experience with Maya and/or 3DS Max and/or Blender * Experience with the process of generating assets from high poly to low poly (Creating normal maps,…
So I'm started on an environment project today and want to get into the habit of posting at least every other day with my progress. The project is kinda related to another neoclassical environment project I was working on, but I had this scene in mind that I wanted to get done for portfolio. The scene is going to be a…
Update for those watching this thread. @Kobalt - Yeah, I am planning on using cubemaps once I get the lighting right, you may also notice perhaps more than half of it is purely diffuse textures at the moment which is why I haven't used them just yet. In regards to the ceilings, I've been told that a lot so I've been…
All right, well, after a week of stepping back to think and process the critiques I've received on this environment, I'm going to go a totally new direction. The previous idea had a lot of cool symbolism for me personally, but it all came together into a package that was boring and generic. Nobody I showed it to expressed…
Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and Uncharted: Drakes Fortune. Were a relatively small team with a highly decentralized and collaborative work environment we value feedback about any aspect of our game…