Hey guys, this past Christmas my cousin picked me up a gnomon workshop dvd for character modeling. I'm super grateful and can't wait to start in on it in the next day or so. There is one problem though; The instructor on the dvd uses Maya. I use Max, but have seen this first hand: the amount of maya tutorials outnumber the…
Hi guys, I currently have been working on a new mesh in UDK that i want to incorporate vertex paining but cant figure out how to do a bump offset. I found this tutorial that was pretty good, but it doesn't explain the bump offset all the way, any suggestions? [ame=" https://www.youtube.com/watch?v=LI4ZHVDuiKo"]Mesh /…
I want to learn more about lightmaps, i know a little bit about them but i was wondering if anyone knew of good tutorials or anything explaining more about lightmaps, even if the tutorials or anyones explanation here is a sort of "lightmaps for dummies" explanation im open to it because i know very very little about them,…
First of, if you want to see this post minus all the text, node screenshots and with marmoset viewer for the 3d model you can click here to visit my post on ArtStation. [Introduction] Hello my name is Luc Zeegers, I am a hobbyist 3d designer & texture artist (I mean i just started but due to a lack of a better terms i'll…
hey man this stuff looks amazing, I noticed your high polys are made from one mesh though, have you seen Philip K's tutorial on creating high poly sci fi pieces. I started working like that and it makes things so much easier. http://www.philipk.net/tutorials/materials/metalmatte/metalmatte.html
We were just trying to make sure we were understanding where you were at on the project. THe wiki at top of page has alot of info http://cgi.tutsplus.com/tutorials/next-gen-weapon-creation-part-1-the-high-poly-model--cg-782 This tutorial series by Ben Bolton I think is a fantastic way to start off
I do a short tutorial demonstration of how to use a free tool created for Photoshop by Ash Kendall. ash.kendall(at)gmail.com. The tutorial will show you where to find the script, how to install it, and how to use the tool window to streamline your PBR texture export workflow to Unity. [ame]…
Whoa, don't ever use a tutorial asset in your portfolio, especially one that takes you step by step through the process. I have talked to developers that said they will immediately dismiss a portfolio if they recognize an asset from a tutorial. They want to see what you can come up with, not go step by step as someone else…
This tutorial is good,learned most of the stuff from this website. http://www.philipk.net/tutorials/materials/woodrough/woodrough.html First I would sculpt basic stuff like damage using trim dynamic brush/mallet fast then I would use projection master to draw wood grain and alpha texture for making that round shape on the…
I'd be shocked if you hadn't heard of Ctrl+Paint already but it's some of the best digital painting teaching out there. The Concept Art Starter Kit is probably actually the perfect tutorial for your situation. I haven't perused it myself but you should watch some of the free videos to get an idea of the sort of content…