this is one of the most common tutorials. Definitely a good one for beginners. there are other ways of doing it than this, but it should get you started. http://www.3dtotal.com//ffa/tutorials/max/joanofarc/joanmenu.php
I made a dragon sculpt and I am now trying to make a retopo of it, intended for animation down the line. However while I made a lot of sculpts and still models, I do not have a lot of experience with medium poly character models. I of course watched a lot of tutorials, but I have a lot of questions and desire for feedback…
Thanks for all the advice and tutorial links! I definitely feel better about having dated programs now, although any version of designer would be nice since there aren't really tutorials on making tiling materials in painter like I'm doing it lol. Regarding the comments on my environment; I definitely agree that the trees…
this is my first head model and in total it has about 1506 tri's. i tried to pay as close attention as i could to the edge flow using a tutorial off youtube the same guy has an excellent hand tutorial as well. http://www.youtube.com/watch?v=xls25e08sSg
http://picasaweb.google.com/TheEnolaJay/ZBrush3PolyPaintingTutorialI#5325724788699544082 As in this tutorial on page 9 of the tutorial he has a alpha as well as a texture file that he calls " acidic colors " I was wondering where I could get some alphas like this as well as textures? Anyone know ?
Does anyone know where i can find a tutorial where it teaches you how to insert bones into your character? I watched Poopinmymouth's rigging tutorial I just dont know how to get the bones working for my character thnx
Hello! I did a tutorial about projecting a low poly base mesh to your high poly sculpt, thus making a super quick and fun and easy retopology! hehe Here is the tutorial: https://www.artstation.com/artwork/85ZPG Hope that helps you!
so i am following a tutorial step by step using 3dsmax and mudbox(1st time) having issue with the hard seams on trash bag from normal map, gave the model the same smoothing group(was on tutorial) any suggestions or help would be appreciated.
And i recommend this tutorial here. There are a lot of "production" tricks in there. https://www.artstation.com/marketplace/p/zn2N/tutorial-realistic-game-assets?utm_source=artstation&utm_medium=referral&utm_campaign=homepage&utm_term=marketplace
Hey guys..could anybody kindly point me in the direction to a tutorial for creating a good normal map for a rough wood texture? Actually, any advice or tutorials for creating normal maps from photos would be very helpful. Software I'm using: Photoshop & Crazybump