Hello everyone! N-hance Studio (https://www.nhance.studio/) is a gamedev team creating stylized 3D art for games. From our studio, we launched N-hance School, where we teach game art to students worldwide. We’re looking for an experienced 3D Artist who works primarily in Blender and can record video tutorials for our…
My work so far! I could call it finished, but If someone has any ideas to make the scene better, do tell please! After started and (kind of) finishing a awesome mech-tank I am now starting on a new portfolio piece called: Sanctum. (My old thread: http://www.polycount.com/forum/showthread.php?t=116199) I will make my first…
Tobbo: Yeah you're really right! I do need to narrow down this Modeling passage. I have dabbled in several different areas, and I actually have several projects coming up that vary as well. While I do these upcoming projects I will take into consideration how much I enjoy doing each one and which one I loved doing the…
Hello! I have Quixel 2.2 and I am having trouble figuring out how to use it. I use Blender 3D with it, and I can't find a good tutorial to learn Quixel. The tutorials I have found either 1. Don't explain what they are doing to get their results... It's basically "Yay I imported a bunch of things and now the model is…
I followed some tutorials on the internet on how to do that but i had no success using them because i was always stuck in a certain part of the tutorials and i couldnt understand how to continue. I also searched the forum for tutorials but i still had no luck in making a texture. I should explain what exactly i want to…
I think the single largest issue I've had with Modo is community support. It's fairly easy for a dumb issue to crop up, like accidentally pressing some hotkey and breaking the viewport (I recently managed to accidentally activate Falloff, preventing me from being able to transform anything, and it took a few hours to…
hey thanks for your reply , in my case it covers more than 2 meters and the trim itself would only be used for this door even if its a game environment the details on it are only specific to this door , your right about having trouble justifying the use of 4k map thats why i am trying to find another solution , i have…
Really great post Kevin, very inspiring. It's reading posts like that, that instil confidence in me in my abilities as an aspiring 3D artist. As a student I see a lot of my fellow students following tutorial after tutorial, following them exactly as they say and then say 'hey look, I made this!' and don't bother with…
Thanks guys! Iciban: The shader does look confusing all at once..but when you build it up from scratch its a lot easier to separate everything and understand whats going on. I didn't use a tutorial for the ice..but I did have to look up how to do a couple of things (MatCap, Tesselation/Displacement, Sub Surface…