Hey guys, my first post on this lovely forum. Ive lurked here for a few years now on and off but never needed to make a post until now. I decided this would be the best place to ask the question i have since people here are savvy with 3D programs and understand game related problems. I have two questions really but both…
I'm sure that this is more than likely a known thang' to most of you enviornment artists out there, but I'm reletively new to scene building. This all came to mind after working with the Halflife2 SDK, and seeing the way they created their textures. If you break it all down, there is a very simple system they used, which…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking Level Designers to join our console and mobile teams at our new Toronto studio. Gameloft is an international developer and publisher of video games for mobile phones and…
Hi everyone, I've been a long time lurker on this forum -- I have it set as my home page and just appreciate what all of the artists can do here. I initially joined because I'm originally a programmer by 'training' and have an interest in game development -- and was hoping to find some like-minded artists as well. After a…
I'm encountering an issue with the Vector Displacement Mesh (VDM) brushes in ZBrush, specifically regarding the loss of their properties after using DynaMesh. Upon utilizing DynaMesh to fix a hole in the mesh, I noticed that the VDM brushes no longer retain their original functionality and behave similarly to standard…
yea, i just did that tfsa setup to trade with, its awesome. the most important thing you can do is do your own research and avoid "hot stock tips" people love to pump a stock up quickly then it crashes and you get fucked. look into sectors based on things people will always need, like commodities. silver was doing awesome…
Don't forget about people going onto reservations so they can rape women and get away with it thanks to the local authority having no power over anyone but Native Americans. Even caught in the act, anyone who is not from the tribe is released and the case is "passed on" to the Department of Indian Affairs where the case…
i could be wrong, but i think shrike's comment about the tri count is for the entire gun. most of the time (unless it's just a decorative level art asset) guns are front-and-center, first person pieces. a lot of game dev teams treat them as 'character' assets because of the level of detail. a lot of the edges that right…
About one 15 minute youtube video tutorial on normal maps and baking would have cleared up ton of these questions because you would actually see the settings the tutorial maker used and see what he did with the high poly, etc. For modeling, Arrimus3D and Chamferzone(to learn what chamfering can do vs support edges)…
Rhinokey's post with a globhal Search and replace applied. [ QUOTE ] i think i'm being misunderstood on a lot of levels i am not saying that using power tools is a "bad" thing, it is just a lazy thing, it is a short cut to get around having carpenters make the houses themselves, power tools can deliver great results if you…