alright so i just downloaded the trial of 3ds max 2011, and im getting a weird bug with alt + middle mouse button to pan. first i press down MMB to move around the viewport, then when i press alt because i want to pan, it kind of cancels my MMB hold-down and acts as if i had just pressed alt alone (it selects the edit…
@kanga umm...yeah life's unpredictable stuff got in the way :/ But I'm back at it today will have wip shots uploaded shortly albeit if those that didn't make the cut-off are still allowed to post here since as I understand this comp is complete and in all fairness to artists that did? Otherwise I'll start a separate thread…
| The Mythic Artemis Temple 3D Environment 💬 Step inside the Mythic Artemis Temple—every detail of this 3D environment is optimized for games and films. Thank you for your interest in our products! 🙂 We hope our assets will be helpful for your project. | Feature - 271 Unique High Quality Meshes- 598 Textures, High Quality…
Thank you for your reply! I fixed it! It seems all I needed to do was go in the UV maps and rotate the maps that were giving me trouble and matching them to the mesh they transferred from. Thank you! Cheers!
Looking for Rigging specialist to modify, strip and optimize metahumans rig so we have a de-cluttered, smooth running non modular (metahuman system) rig with the same operating level. Need to also add some additional controls with helpers and blendshapes that involve NSFW work, must be comfortable with this. Required good…
The ryzen hx3** / strix point or whatever they call them are surprisingly capable and have extremely fast unified memory - they're as close as you'll get to the new mac minis at about 12x12x5 cm and aren't silly money I've got a 370hx with 32gb of 8ghz ddr5 - iirc it cost around 700gbp. The gpu is somewhere between a…
I'm currently studying a game art program that has been fairly messy in terms of curriculum so far, and as a result has left me a bit adrift in terms of skillset. The most we spend on a topic may be a month until moving on to something wildly different. For example in 4 weeks we would do a walk, run and jump cycle for a…
It's all context-dependent, something you learn best by doing. My advice is to try forcing yourself to stick to a lower resolution, and fix the problems you see. You will learn how to minimize repetitive features in a texture that is tiled. You will also learn how to leverage vertex blending and other techniques like…