Looking for Rigging specialist to modify, strip and optimize metahumans rig so we have a de-cluttered, smooth running non modular (metahuman system) rig with the same operating level. Need to also add some additional controls with helpers and blendshapes that involve NSFW work, must be comfortable with this.
Required good understanding of both advanced rigging practices, maya know-how, as well as understanding the metahumans system and how to strip and optimize and modify the metahuman rig and project so we remove all of the redundancy and make this a standalone asset.
Paid. DM for contact info