I got a quick question. I'm not sure if I'm doing something wrong. I'm following along on this SD tutorial. I'm at this part where he adds a comment and basically parents a bunch of nodes to that comment. https://www.youtube.com/watch?feature=player_detailpage&list=PLB0wXHrWAmCwLRTzdb-RxadGk_xBBQKar&v=y7z3w68EZH4#t=1793 My…
Substance just eats GPU for breakfast, the bottleneck here is likely your 770, even the 970 struggles with it. the 1070 was the first card that gave me somewhat of a smooth experience. But yeah on complex stuff my current card the 1070 feels like using it via a remote desktop control... can you show how your texture is set…
I want to make curve from an edge loop. The node description mentions it can be done in Max Maya and Modo setting special tag but I can find any nfo how. Is there any other way to import curves?
You don't need to attach those three objects together, you can keep them as three separate low-poly mesh. However if you want them to share the same UVs, you need to assign the same material ID on each of them. This way in Substance Painter you can use the "match by name" feature for baking and have all the meshes under…
I'm completely new in this program. I was doing my first tutorial ever then I realised that I can not see my 3D View. There is only black background and that's all. Does anybody have any idea what is going on?
Hello there, I used to handpaint my models in 3D coat, but I want use SP for handpainting, which I really like. The only thing I don't like is that I always have to press with the pen/cursor on the color/mesh after pressing the hotkey for color picking. Like in 3Dcoat or photoshop you can hover above a color and just hit…
For the baking and texturing i use substance painter and am using layering materials (Base, Details, finer details) with triplanar projection (also if i used in masking fill-layers). I just recognized that the screenshot with all materials hasnt been uploaded here before, therefore the confusions: i am sorry, this is my…
So, I'm working on my project and have it almost complete. I add an emissive channel and make a new layer, when I go to activate the emissive in the material section it does not open up a color selection, the material preview is not lit up, and it has a constant x across it. I've used emissive before with no problems but…
Hi Is it possible to make a mask from a shape? I've already created a pattern, hooked it to a Blend node, along with a simple rectangular shape, set it to Multiply so the pattern shows in the rectangle, and then I've used a Swirl Greyscale to deform the shape. Really nothing fancy at all. But is it possible to generate a…