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Substance Designer - Creating a mask from a shape

DustyShinigami
polycounter lvl 4
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DustyShinigami polycounter lvl 4

Hi

Is it possible to make a mask from a shape? I've already created a pattern, hooked it to a Blend node, along with a simple rectangular shape, set it to Multiply so the pattern shows in the rectangle, and then I've used a Swirl Greyscale to deform the shape. Really nothing fancy at all.

But is it possible to generate a mask from this so the exact shape can be used as a mask? This way, I can make sure the patten inside stays neatly in there without bleeding over another shape nearby.

Surely this can be done, right? Like you can in Photoshop? If so, what would I need to do? Thanks.

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