Is this not polycount? I came here to get models back for my great games from the past like UT2003/04 that I reinstalled 6 months ago. Your models section has been under construction that whole 6 months at least. What did u all delete and burn all your models after you create them, theres not a single gallery or download…
I was looking for a stylized character to model - and also a chance to work on hand-painted textures - and I came across this concept by the very talented fightpunch: I decided to take a crack at the dude on the left. Here's my progress on the model so far: And one from the Max viewport showing the wireframe: Obviously…
Hey guys these models are targeted to an rts game such as dawn of war, I hope you guys like it each model took about 30 minutes to model,uvmap ,and texture i just did them for fun cause i felt like making somthin like this for awhile.Any crits would be awesome well im off. I might make more down the line i have tons of…
i am not that much of a meca fan but i have been watching the anime "Gundum Build Fighters Try" and i really want to build a high detailed model of the "Build Burning" gundum. any tips and advice for doing a high detailed mech like this would be great. this is really one of the only good reference images i can find. oh and…
okay so I recently have been hearing some different opinions on floaters. I recently modeled a jukebox and there were quite a few details on the back that I modeled in instead of using floaters. Why? because I thought it is more impressive than hiding from the fact that you can't model and compensating with floaters. And…
Update time. (again) Well, I kind of had to go back to basics on this one. The AS3 3D library I use got updated, and some of the new features were must-haves. So I had to go back and reprogram the viewer to take this into account. I made some other adjustments to increase flexibility. You can now specify the size of the…
I'm an art student who needs to find a 3D modeling mentor for a class called Capstone. Basically, over the course of the next ten weeks, I'm going to work on 3D modeling projects. What I need is someone who has worked within an industry as a 3D modeler (preferably game design) who I can send these projects to regularly. I…
The Rockman Nova project needs graphics for it's main character, Nova, so we can begin work on figuring out what capabilities Nova will have, as well as testing purposes. I figured that the easiest way to get this done would be to get a simple unskinned model, pose it in different ways to get animation frames, then paint…
Checkpoint Studios is looking for a character artist to take on the task of creating characters for our upcoming game. We are a recently founded group creating a realistic style, tactical FPS. Requirements: * Good communication skills in English * Knowledge and experience with either Blender, 3Ds Max or Maya (must have…