for a really smalll asset, do you combine the uv map with other small asset? Eventhough the asset is completely different? Or do you have any other workaround?
Ok, I'm definitely sticking with my guess at the ending after seeing the trailer! Looks really awesome all around, I just hope it doesn't turn out to be a meat-handed "humans bad, idyllic blue space elves good" kinda thing...
Hey there ! Thank you very much ! Yes, I saw that at the end, I have a tendency to still being lowpoly on my props even when it's close but you're right, I should have put more polys ^^
TY, I love these ideas. I'll play with them tomorrow. In the meanwhile I polished the env a bit. Some of the feedback I received elsewhere said the ground was a bit too flat, and I think they were right...
composition and lighting. i think this is most important for the quality of a scene, and at the same time takes the least effort to execute. i am not an env artist by choice, but still this is what i realy would like to be way better in.
Wanting to create a realistic archviz of an existing building, I want to map his true materials.Having no experience in texturing I approached Quixel Mixer, but what I didn't understand is if Mixer can start from the photo or photos I can shot at various building materials (steel, aluminum mostly, no scan is possible due…
Nope :D Me and some folks wanted to do this some time ago but had a lot of other work to do :/ About environments its a shame, I had a big documents about environment, based on a questions we had from CGSociety but due to lack of space they didnt include that. Same with Environment Concepts and actual beatyshoots of env :(…
Yea, I'm not a fan of your business card right now. I also took a look at your folio and I think you should remove the speed sculpting and concepting portions...it just doesn't help your case at all. For your card, I agree that maybe having that bramble axe is not a bad idea...its your best asset and shows your abilities.…
I actually think that if you don't have quality art to show in the medium you are trying to focus on, ditch the folio for now. You say you are an env artist but ur folio is a mix of 2D and photo manip stuff...gives me a wtf vibe. I don't know...maybe it's just me. I'd rather see nothing than that for the time being. As for…
A bird in the hand is worth two in the bush, as they say-- if you're being offered a job adjacent that pays well, I think it would be silly not to take it. You can keep applying to games, and if you get an offer on that end, you can always weigh the possibilities and decide what to do. Accepting a job doesn't mean you have…